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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!-- saved from url=(0014)about:internet --><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><title>T </title><link rel="stylesheet" href="style.css" type="text/css" media="screen"><link rel="stylesheet" href="print.css" type="text/css" media="print"><link rel="stylesheet" href="override.css" type="text/css"></head><body><script language="javascript" type="text/javascript" src="asdoc.js"></script><script language="javascript" type="text/javascript" src="help.js"></script><script language="javascript" type="text/javascript" src="cookies.js"></script><script language="javascript" type="text/javascript"><!--
asdocTitle = 'T Index - API Documentation';
var baseRef = '';
window.onload = configPage;
--></script>
<script type="text/javascript">
scrollToNameAnchor();
</script><table class="titleTable" cellpadding="0" cellspacing="0" id="titleTable" style="display:none"><tr><td class="titleTableTitle" align="left">API Documentation</td><td class="titleTableTopNav" align="right"><a href="package-summary.html" onclick="loadClassListFrame('all-classes.html')">All Packages</a> | <a href="class-summary.html" onclick="loadClassListFrame('all-classes.html')">All Classes</a> | <a id="framesLink1" href="index.html?all-index-T.html&index-list.html">Frames</a><a id="noFramesLink1" style="display:none" href="" onclick="parent.location=document.location"> No Frames </a></td><td class="titleTableLogo" align="right" rowspan="3"><img src="images/logo.jpg" class="logoImage" alt=" Adobe Logo " title=" Adobe Logo "></td></tr><tr class="titleTableRow2"><td class="titleTableSubTitle" id="subTitle" align="left">T Index</td><td class="titleTableSubNav" id="subNav" align="right"></td></tr><tr class="titleTableRow3"><td colspan="3"> </td></tr></table><script language="javascript" type="text/javascript" xml:space="preserve">
<!--
if (!isEclipse() || window.name != ECLIPSE_FRAME_NAME) {titleBar_setSubTitle("T Index"); titleBar_setSubNav(false,false,false,false,false,false,false,false,false,false,false ,false,false,false,false,false);}
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</script><div class="MainContent"><br><table border="0" cellspacing="0" cellpadding="0"><tr><td colspan="2"><a name="T"></a><a href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a> <a href="all-index-B.html" onclick="javascript:loadClassListFrame('index-list.html');">B</a> <a href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a> <a href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a> <a href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a> <a href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a> <a href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a> <a href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a> <a href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a> <a href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a> <a href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a> <a href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a> <a href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a> <a href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a> <a href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a> <a href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a> <a href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a> <a href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a> <a href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a> <font color="black" size="10px" style="bold">T</font> <a href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a> <a href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a> <a href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a> <a href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a> <a href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a> <a href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a> </td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/input/Keyboard.html#T" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">T</a> — Property, class org.flixel.system.input.<a href="org/flixel/system/input/Keyboard.html" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/input/Keyboard.html#TAB" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">TAB</a> — Property, class org.flixel.system.input.<a href="org/flixel/system/input/Keyboard.html" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxPath.html#tail()" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">tail</a>() — method, class org.flixel.<a href="org/flixel/FlxPath.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxPath</a></td></tr><tr><td width="20"></td><td>
Get the last node in the list.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/FlxQuadTree.html#_tailA" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">_tailA</a> — Property, class org.flixel.system.<a href="org/flixel/system/FlxQuadTree.html" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">FlxQuadTree</a></td></tr><tr><td width="20"></td><td>
Refers to the internal A and B linked lists,
which are used to store objects in the leaves.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/FlxQuadTree.html#_tailB" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">_tailB</a> — Property, class org.flixel.system.<a href="org/flixel/system/FlxQuadTree.html" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">FlxQuadTree</a></td></tr><tr><td width="20"></td><td>
Refers to the internal A and B linked lists,
which are used to store objects in the leaves.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxCamera.html#target" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">target</a> — Property, class org.flixel.<a href="org/flixel/FlxCamera.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxCamera</a></td></tr><tr><td width="20"></td><td>
Tells the camera to follow this FlxObject object around.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxSound.html#_target" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_target</a> — Property, class org.flixel.<a href="org/flixel/FlxSound.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxSound</a></td></tr><tr><td width="20"></td><td>
Internal tracker for the sound's "target" (for proximity and panning).</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxText.html#text" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">text</a> — Property, class org.flixel.<a href="org/flixel/FlxText.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxText</a></td></tr><tr><td width="20"></td><td>
The text being displayed.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/debug/Log.html#_text" onclick="javascript:loadClassListFrame('org/flixel/system/debug/class-list.html');">_text</a> — Property, class org.flixel.system.debug.<a href="org/flixel/system/debug/Log.html" onclick="javascript:loadClassListFrame('org/flixel/system/debug/class-list.html');">Log</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/debug/Perf.html#_text" onclick="javascript:loadClassListFrame('org/flixel/system/debug/class-list.html');">_text</a> — Property, class org.flixel.system.debug.<a href="org/flixel/system/debug/Perf.html" onclick="javascript:loadClassListFrame('org/flixel/system/debug/class-list.html');">Perf</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxText.html#_textField" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_textField</a> — Property, class org.flixel.<a href="org/flixel/FlxText.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxText</a></td></tr><tr><td width="20"></td><td>
Internal reference to a Flash TextField object.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/input/Keyboard.html#THREE" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">THREE</a> — Property, class org.flixel.system.input.<a href="org/flixel/system/input/Keyboard.html" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTilemap.html#_tileHeight" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_tileHeight</a> — Property, class org.flixel.<a href="org/flixel/FlxTilemap.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTilemap</a></td></tr><tr><td width="20"></td><td>
Internal, the height of a single tile.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/FlxTile.html#tilemap" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">tilemap</a> — Property, class org.flixel.system.<a href="org/flixel/system/FlxTile.html" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">FlxTile</a></td></tr><tr><td width="20"></td><td>
A reference to the tilemap this tile object belongs to.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTilemap.html#_tileObjects" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_tileObjects</a> — Property, class org.flixel.<a href="org/flixel/FlxTilemap.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTilemap</a></td></tr><tr><td width="20"></td><td>
Internal collection of tile objects, one for each type of tile in the map (NOTE one for every single tile in the whole map).</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTilemap.html#_tiles" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_tiles</a> — Property, class org.flixel.<a href="org/flixel/FlxTilemap.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTilemap</a></td></tr><tr><td width="20"></td><td>
Internal reference to the bitmap data object that stores the original tile graphics.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTilemap.html#_tileWidth" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_tileWidth</a> — Property, class org.flixel.<a href="org/flixel/FlxTilemap.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTilemap</a></td></tr><tr><td width="20"></td><td>
Internal, the width of a single tile.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTimer.html#time" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">time</a> — Property, class org.flixel.<a href="org/flixel/FlxTimer.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTimer</a></td></tr><tr><td width="20"></td><td>
How much time the timer was set for.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTimer.html#_timeCounter" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_timeCounter</a> — Property, class org.flixel.<a href="org/flixel/FlxTimer.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTimer</a></td></tr><tr><td width="20"></td><td>
Internal tracker for the actual timer counting up.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTimer.html#timeLeft" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">timeLeft</a> — Property, class org.flixel.<a href="org/flixel/FlxTimer.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTimer</a></td></tr><tr><td width="20"></td><td>
Read-only: check how much time is left on the timer.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxEmitter.html#_timer" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_timer</a> — Property, class org.flixel.<a href="org/flixel/FlxEmitter.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxEmitter</a></td></tr><tr><td width="20"></td><td>
Internal helper for deciding when to launch particles or kill them.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/plugin/TimerManager.html" onclick="javascript:loadClassListFrame('org/flixel/plugin/class-list.html');">TimerManager</a> — class, package <a href="org/flixel/plugin/package-detail.html" onclick="javascript:loadClassListFrame('org/flixel/plugin/class-list.html');">org.flixel.plugin</a></td></tr><tr><td width="20"></td><td>
A simple manager for tracking and updating game timer objects.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/plugin/TimerManager.html#TimerManager()" onclick="javascript:loadClassListFrame('org/flixel/plugin/class-list.html');">TimerManager</a>() — Constructor, class org.flixel.plugin.<a href="org/flixel/plugin/TimerManager.html" onclick="javascript:loadClassListFrame('org/flixel/plugin/class-list.html');">TimerManager</a></td></tr><tr><td width="20"></td><td>
Instantiates a new timer manager.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/plugin/TimerManager.html#_timers" onclick="javascript:loadClassListFrame('org/flixel/plugin/class-list.html');">_timers</a> — Property, class org.flixel.plugin.<a href="org/flixel/plugin/TimerManager.html" onclick="javascript:loadClassListFrame('org/flixel/plugin/class-list.html');">TimerManager</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxG.html#timeScale" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">timeScale</a> — Static Property, class org.flixel.<a href="org/flixel/FlxG.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxG</a></td></tr><tr><td width="20"></td><td>
How fast or slow time should pass in the game; default is 1.0.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/FlxWindow.html#_title" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">_title</a> — Property, class org.flixel.system.<a href="org/flixel/system/FlxWindow.html" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">FlxWindow</a></td></tr><tr><td width="20"></td><td>
Window display element.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxRect.html#top" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">top</a> — Property, class org.flixel.<a href="org/flixel/FlxRect.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxRect</a></td></tr><tr><td width="20"></td><td>
The Y coordinate of the top of the rectangle.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/FlxQuadTree.html#_topEdge" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">_topEdge</a> — Property, class org.flixel.system.<a href="org/flixel/system/FlxQuadTree.html" onclick="javascript:loadClassListFrame('org/flixel/system/class-list.html');">FlxQuadTree</a></td></tr><tr><td width="20"></td><td>
Internal, governs and assists with the formation of the tree.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxBasic.html#toString()" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">toString</a>() — method, class org.flixel.<a href="org/flixel/FlxBasic.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxBasic</a></td></tr><tr><td width="20"></td><td>
Convert object to readable string name.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxGame.html#_total" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_total</a> — Property, class org.flixel.<a href="org/flixel/FlxGame.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxGame</a></td></tr><tr><td width="20"></td><td>
Total number of milliseconds elapsed since game start.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxTilemap.html#totalTiles" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">totalTiles</a> — Property, class org.flixel.<a href="org/flixel/FlxTilemap.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxTilemap</a></td></tr><tr><td width="20"></td><td>
Read-only variable, do NOT recommend changing after the map is loaded!
</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxObject.html#touching" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">touching</a> — Property, class org.flixel.<a href="org/flixel/FlxObject.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxObject</a></td></tr><tr><td width="20"></td><td>
Bit field of flags (use with UP, DOWN, LEFT, RIGHT, etc) indicating surface contacts.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/FlxSound.html#_transform" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">_transform</a> — Property, class org.flixel.<a href="org/flixel/FlxSound.html" onclick="javascript:loadClassListFrame('org/flixel/class-list.html');">FlxSound</a></td></tr><tr><td width="20"></td><td>
Internal tracker for a Flash sound transform object.</td></tr><tr><td class="idxrow" colspan="2"><a href="org/flixel/system/input/Keyboard.html#TWO" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">TWO</a> — Property, class org.flixel.system.input.<a href="org/flixel/system/input/Keyboard.html" onclick="javascript:loadClassListFrame('org/flixel/system/input/class-list.html');">Keyboard</a></td></tr><tr><td width="20"></td><td></td></tr><tr><td colspan="2" style="padding-bottom:20px"></td></tr><tr><td colspan="2"><a href="all-index-A.html" onclick="javascript:loadClassListFrame('index-list.html');">A</a> <a href="all-index-B.html" onclick="javascript:loadClassListFrame('index-list.html');">B</a> <a href="all-index-C.html" onclick="javascript:loadClassListFrame('index-list.html');">C</a> <a href="all-index-D.html" onclick="javascript:loadClassListFrame('index-list.html');">D</a> <a href="all-index-E.html" onclick="javascript:loadClassListFrame('index-list.html');">E</a> <a href="all-index-F.html" onclick="javascript:loadClassListFrame('index-list.html');">F</a> <a href="all-index-G.html" onclick="javascript:loadClassListFrame('index-list.html');">G</a> <a href="all-index-H.html" onclick="javascript:loadClassListFrame('index-list.html');">H</a> <a href="all-index-I.html" onclick="javascript:loadClassListFrame('index-list.html');">I</a> <a href="all-index-J.html" onclick="javascript:loadClassListFrame('index-list.html');">J</a> <a href="all-index-K.html" onclick="javascript:loadClassListFrame('index-list.html');">K</a> <a href="all-index-L.html" onclick="javascript:loadClassListFrame('index-list.html');">L</a> <a href="all-index-M.html" onclick="javascript:loadClassListFrame('index-list.html');">M</a> <a href="all-index-N.html" onclick="javascript:loadClassListFrame('index-list.html');">N</a> <a href="all-index-O.html" onclick="javascript:loadClassListFrame('index-list.html');">O</a> <a href="all-index-P.html" onclick="javascript:loadClassListFrame('index-list.html');">P</a> <a href="all-index-Q.html" onclick="javascript:loadClassListFrame('index-list.html');">Q</a> <a href="all-index-R.html" onclick="javascript:loadClassListFrame('index-list.html');">R</a> <a href="all-index-S.html" onclick="javascript:loadClassListFrame('index-list.html');">S</a> <font color="black" size="10px" style="bold">T</font> <a href="all-index-U.html" onclick="javascript:loadClassListFrame('index-list.html');">U</a> <a href="all-index-V.html" onclick="javascript:loadClassListFrame('index-list.html');">V</a> <a href="all-index-W.html" onclick="javascript:loadClassListFrame('index-list.html');">W</a> <a href="all-index-X.html" onclick="javascript:loadClassListFrame('index-list.html');">X</a> <a href="all-index-Y.html" onclick="javascript:loadClassListFrame('index-list.html');">Y</a> <a href="all-index-Z.html" onclick="javascript:loadClassListFrame('index-list.html');">Z</a> </td></tr></table><p></p><center class="copyright"><footer></footer><br/>Wed May 25 2011, 09:29 AM -05:00 </center></div></body></html><!--<br/>Wed May 25 2011, 09:29 AM -05:00 -->