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2012-02-12 dschulze@adobe.com
Merged CSSMatrix from current spec with CSS 3D Transforms.
Added function 'isAffineTransform' that returns 'true' if the matrix doesn't have any 3D components.
CSSMatrix is always a 4x4 matrix now.
Removed all wordings about 3x2 matrices with the exception of the matrix() function.
(https://www.w3.org/Bugs/Public/show_bug.cgi?id=15959)
Back ported CSSTransformValue interface from CSS 3D Transforms.
2012-02-12 dschulze@adobe.com
Added section "Mathematical description of transformation functions".
Link all transformation function descriptions to intern mathematical section instead of SVG.
Corrected typos.
2012-02-10 dschulze@adobe.com
Backported 3D decomposing code from FX Transforms.
Backported "Transitions and animations between transform values" from CSS 3D Transforms.
Added 'skew' to the list of transformation functions for transitions and animations.
Replaced bogus link to C file by an internal link to decomposing code.
2012-02-09 dschulze@adobe.com
Introduce new term 'bounding box'.
Specify transform origin for SVG elements.
Change float to double for CSSOM.
Added two optional offset arguments for rotate().
Changed Z argument type to <length> in translateZ() and translate3d().
Removed link from translateZ() to SVG (was 2D translate).
Removed solved issues.
2012-02-07 simon.fraser@apple.com
Removed Vincent Hardy from authors list at his request.
Added links to the sections describing how to compute the transform and perspective matrices.
2012-02-01 simon.fraser@apple.com
Fix the definition of skew(): https://www.w3.org/Bugs/Public/show_bug.cgi?id=15537
2012-01-31 simon.fraser@apple.com
Add a definition for skew(x, y), fixing https://www.w3.org/Bugs/Public/show_bug.cgi?id=15537
2012-01-29 simon.fraser@apple.com
Remove the issue-marker style that was no longer used.
Fix a couple of typos.
2012-01-29 simon.fraser@apple.com
Add text describing what the reverse side of an element looks like.
Add more explicit description of how to compute backface visibility.
2012-01-29 simon.fraser@apple.com
The 3D rendering model section is mostly done. Moved some examples
around. Cleaned up the perspective() definition.
2012-01-29 simon.fraser@apple.com
Use classnames from default.css rather than home-grown styles.
Use dfn.
More work on the 3D rendering context section.
2012-01-29 simon.fraser@apple.com
Add more examples, with source files, to the 3D Rendering Context section.
2012-01-29 simon.fraser@apple.com
Minor edits in various places.
Made the issue-markers float:left and clear:both, so they don't overlap.
Fix missing 'the': https://www.w3.org/Bugs/Public/show_bug.cgi?id=15757
2012-01-27 simon.fraser@apple.com
Add in 3D transform functions in their own section.
Move the basic 2D rendering examples up into the rendering model section.
2012-01-27 simon.fraser@apple.com
Style and formatting changes, since the default style is more readable.
Removed the Changes section, since the autogenerated content instead links to a separate ChangeLog file (this file).