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AsyncUtils.js
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76 lines (61 loc) · 1.44 KB
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export function loopAsync(turns, work, callback) {
var currentTurn = 0;
var isDone = false;
function done() {
isDone = true;
callback.apply(this, arguments);
}
function next() {
if (isDone)
return;
if (currentTurn < turns) {
currentTurn += 1;
work.call(this, currentTurn - 1, next, done);
} else {
done.apply(this, arguments);
}
}
next();
}
export function mapAsync(array, work, callback) {
var length = array.length;
var values = [];
if (length === 0)
return callback(null, values);
var isDone = false;
var doneCount = 0;
function done(index, error, value) {
if (isDone)
return;
if (error) {
isDone = true;
callback(error);
} else {
values[index] = value;
isDone = (++doneCount === length);
if (isDone)
callback(null, values);
}
}
array.forEach(function (item, index) {
work(item, index, function (error, value) {
done(index, error, value);
});
});
}
export function hashAsync(object, work, callback) {
var keys = Object.keys(object);
mapAsync(keys, function (key, index, callback) {
work(object[key], callback);
}, function (error, valuesArray) {
if (error) {
callback(error);
} else {
var values = valuesArray.reduce(function (memo, results, index) {
memo[keys[index]] = results;
return memo;
}, {});
callback(null, values);
}
});
}