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59 lines (46 loc) · 1.81 KB
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/*
FxSound
Copyright (C) 2023 FxSound LLC
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <JuceHeader.h>
#include "FxLiteView.h"
#include "FxController.h"
//==============================================================================
FxLiteView::FxLiteView()
{
setOpaque(false);
setSize(WIDTH, HEIGHT);
}
void FxLiteView::resized()
{
RectanglePlacement placement(RectanglePlacement::xMid | RectanglePlacement::doNotResize);
auto bounds = getLocalBounds();
auto component_bounds = preset_list_.getLocalBounds();
component_bounds.setX(PRESET_LIST_X);
component_bounds.setY(LIST_Y);
preset_list_.setBounds(component_bounds);
component_bounds = endpoint_list_.getLocalBounds();
component_bounds.setX(OUTPUT_LIST_X);
component_bounds.setY(LIST_Y);
endpoint_list_.setBounds(component_bounds);
}
void FxLiteView::paint(Graphics& g)
{
auto& theme = dynamic_cast<LookAndFeel_V4&>(getLookAndFeel());
g.setFillType(FillType(theme.getCurrentColourScheme().getUIColour(LookAndFeel_V4::ColourScheme::windowBackground)));
g.fillAll();
g.setFillType(FillType(Colour(0x0).withAlpha(0.2f)));
g.fillRoundedRectangle(20, 22, BACKGROUND_WIDTH, BACKGROUND_HEIGHT, 10);
auto power_state = FxModel::getModel().getPowerState();
preset_list_.setEnabled(power_state);
}