forked from phaserjs/phaser
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathDataManager.js
More file actions
438 lines (374 loc) · 10.4 KB
/
Copy pathDataManager.js
File metadata and controls
438 lines (374 loc) · 10.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Class = require('../utils/Class');
/**
* @callback DataEachCallback
*
* @param {*} parent - [description]
* @param {string} key - [description]
* @param {*} value - [description]
* @param {...*} [args] - Additional arguments that will be passed to the callback, after the game object, key, and data.
*/
/**
* @classdesc
* The Data Component features a means to store pieces of data specific to a Game Object, System or Plugin.
* You can then search, query it, and retrieve the data. The parent must either extend EventEmitter,
* or have a property called `events` that is an instance of it.
*
* @class DataManager
* @memberOf Phaser.Data
* @constructor
* @since 3.0.0
*
* @param {object} parent - The object that this DataManager belongs to.
* @param {Phaser.Events.EventEmitter} eventEmitter - The DataManager's event emitter.
*/
var DataManager = new Class({
initialize:
function DataManager (parent, eventEmitter)
{
/**
* The object that this DataManager belongs to.
*
* @name Phaser.Data.DataManager#parent
* @type {*}
* @since 3.0.0
*/
this.parent = parent;
/**
* The DataManager's event emitter.
*
* @name Phaser.Data.DataManager#events
* @type {Phaser.Events.EventEmitter}
* @since 3.0.0
*/
this.events = eventEmitter;
if (!eventEmitter)
{
this.events = (parent.events) ? parent.events : parent;
}
/**
* The data.
*
* @name Phaser.Data.DataManager#list
* @type {Object.<string, *>}
* @default {}
* @since 3.0.0
*/
this.list = {};
/**
* Whether setting data is blocked for this DataManager.
*
* Used temporarily to allow 'changedata' event listeners to prevent
* specific data from being set.
*
* @name Phaser.Data.DataManager#blockSet
* @type {boolean}
* @default false
* @since 3.0.0
*/
this.blockSet = false;
/**
* Whether setting data is frozen for this DataManager.
*
* @name Phaser.Data.DataManager#_frozen
* @type {boolean}
* @private
* @default false
* @since 3.0.0
*/
this._frozen = false;
this.events.once('destroy', this.destroy, this);
},
/**
* Retrieves the value for the given key, or undefined if it doesn't exist.
*
* @method Phaser.Data.DataManager#get
* @since 3.0.0
*
* @param {string} key - The key of the value to retrieve.
*
* @return {*} The value belonging to the given key.
*/
get: function (key)
{
return this.list[key];
},
/**
* Retrieves all data values.
*
* @method Phaser.Data.DataManager#getAll
* @since 3.0.0
*
* @return {Object.<string, *>} All data values.
*/
getAll: function ()
{
var results = {};
for (var key in this.list)
{
if(this.list.hasOwnProperty(key))
{
results[key] = this.list[key];
}
}
return results;
},
/**
* Queries the DataManager for the values of keys matching the given search string.
*
* @method Phaser.Data.DataManager#query
* @since 3.0.0
*
* @param {string} search - The search string.
*
* @return {Object.<string, *>} The values of the keys matching the search string.
*/
query: function (search)
{
var results = {};
for (var key in this.list)
{
if (this.list.hasOwnProperty(key) && key.match(search))
{
results[key] = this.list[key];
}
}
return results;
},
/**
* Sets the value for the given key.
*
* Emits the 'changedata' and 'setdata' events.
*
* @method Phaser.Data.DataManager#set
* @since 3.0.0
*
* @param {string} key - The key to set the value for.
* @param {*} data - The value to set.
*
* @return {Phaser.Data.DataManager} This DataManager object.
*/
set: function (key, data)
{
if (this._frozen)
{
return this;
}
if (this.events.listenerCount('changedata') > 0)
{
this.blockSet = false;
var _this = this;
var resetFunction = function (value)
{
_this.blockSet = true;
_this.list[key] = value;
_this.events.emit('setdata', _this.parent, key, value);
};
this.events.emit('changedata', this.parent, key, data, resetFunction);
// One of the listeners blocked this update from being set, so abort
if (this.blockSet)
{
return this;
}
}
this.list[key] = data;
this.events.emit('setdata', this.parent, key, data);
return this;
},
/**
* Passes all data entries to the given callback. Stores the result of the callback.
*
* @method Phaser.Data.DataManager#each
* @since 3.0.0
*
* @param {DataEachCallback} callback - The function to call.
* @param {*} [scope] - Value to use as `this` when executing callback.
* @param {...*} [args] - Additional arguments that will be passed to the callback, after the game object, key, and data.
*
* @return {Phaser.Data.DataManager} This DataManager object.
*/
each: function (callback, scope)
{
var args = [ this.parent, null, undefined ];
for (var i = 1; i < arguments.length; i++)
{
args.push(arguments[i]);
}
for (var key in this.list)
{
args[1] = key;
args[2] = this.list[key];
callback.apply(scope, args);
}
return this;
},
/**
* Merge the given data object into this DataManager's data object.
*
* @method Phaser.Data.DataManager#merge
* @since 3.0.0
*
* @param {Object.<string, *>} data - The data to merge.
* @param {boolean} overwrite - Whether to overwrite existing data. Defaults to true.
*
* @return {Phaser.Data.DataManager} This DataManager object.
*/
merge: function (data, overwrite)
{
if (overwrite === undefined) { overwrite = true; }
// Merge data from another component into this one
for (var key in data)
{
if (data.hasOwnProperty(key) && (overwrite || (!overwrite && !this.has(key))))
{
this.list[key] = data[key];
}
}
return this;
},
/**
* Remove the value for the given key.
*
* @method Phaser.Data.DataManager#remove
* @since 3.0.0
*
* @param {string} key - The key to remove
*
* @return {Phaser.Data.DataManager} This DataManager object.
*/
remove: function (key)
{
if (!this._frozen && this.has(key))
{
var data = this.list[key];
delete this.list[key];
this.events.emit('removedata', this, key, data);
}
return this;
},
/**
* Retrieves the data associated with the given 'key', deletes it from this Data store, then returns it.
*
* @method Phaser.Data.DataManager#pop
* @since 3.0.0
*
* @param {string} key - The key of the value to retrieve and delete.
*
* @return {*} The value of the given key.
*/
pop: function (key)
{
var data = undefined;
if (!this._frozen && this.has(key))
{
data = this.list[key];
delete this.list[key];
this.events.emit('removedata', this, key, data);
}
return data;
},
/**
* Determines whether the given key is set in this Data store.
*
* @method Phaser.Data.DataManager#has
* @since 3.0.0
*
* @param {string} key - The key to check.
*
* @return {boolean} Whether the key is set.
*/
has: function (key)
{
return this.list.hasOwnProperty(key);
},
/**
* Freeze or unfreeze this Data store, to allow or prevent setting its values.
*
* @method Phaser.Data.DataManager#setFreeze
* @since 3.0.0
*
* @param {boolean} value - Whether to freeze the Data store.
*
* @return {Phaser.Data.DataManager} This DataManager object.
*/
setFreeze: function (value)
{
this._frozen = value;
return this;
},
/**
* Delete all data in this Data store and unfreeze it.
*
* @method Phaser.Data.DataManager#reset
* @since 3.0.0
*
* @return {Phaser.Data.DataManager} This DataManager object.
*/
reset: function ()
{
for (var key in this.list)
{
delete this.list[key];
}
this.blockSet = false;
this._frozen = false;
return this;
},
/**
* Destroy this data manager.
*
* @method Phaser.Data.DataManager#destroy
* @since 3.0.0
*/
destroy: function ()
{
this.reset();
this.events.off('changedata');
this.events.off('setdata');
this.events.off('removedata');
this.parent = null;
},
/**
* Freeze this Data component, so no values can be set.
*
* @name Phaser.Data.DataManager#freeze
* @type {boolean}
* @since 3.0.0
*/
freeze: {
get: function ()
{
return this._frozen;
},
set: function (value)
{
this._frozen = (value) ? true : false;
}
},
/**
* Return the total number of entries in this Data component.
*
* @name Phaser.Data.DataManager#count
* @type {integer}
* @since 3.0.0
*/
count: {
get: function ()
{
var i = 0;
for (var key in this.list)
{
if (this.list[key] !== undefined)
{
i++;
}
}
return i;
}
}
});
module.exports = DataManager;