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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Class = require('../utils/Class');
/**
* @callback EachSetCallback<E>
*
* @param {E} entry - The Set entry.
* @param {number} index - The index of the entry within the Set.
*
* @return {?boolean} The callback result.
*/
/**
* @classdesc
* A Set is a collection of unique elements.
*
* @class Set
* @memberof Phaser.Structs
* @constructor
* @since 3.0.0
*
* @generic T
* @genericUse {T[]} - [elements]
*
* @param {Array.<*>} [elements] - An optional array of elements to insert into this Set.
*/
var Set = new Class({
initialize:
function Set (elements)
{
/**
* The entries of this Set. Stored internally as an array.
*
* @genericUse {T[]} - [$type]
*
* @name Phaser.Structs.Set#entries
* @type {Array.<*>}
* @default []
* @since 3.0.0
*/
this.entries = [];
if (Array.isArray(elements))
{
for (var i = 0; i < elements.length; i++)
{
this.set(elements[i]);
}
}
},
/**
* Inserts the provided value into this Set. If the value is already contained in this Set this method will have no effect.
*
* @method Phaser.Structs.Set#set
* @since 3.0.0
*
* @genericUse {T} - [value]
* @genericUse {Phaser.Structs.Set.<T>} - [$return]
*
* @param {*} value - The value to insert into this Set.
*
* @return {Phaser.Structs.Set} This Set object.
*/
set: function (value)
{
if (this.entries.indexOf(value) === -1)
{
this.entries.push(value);
}
return this;
},
/**
* Get an element of this Set which has a property of the specified name, if that property is equal to the specified value.
* If no elements of this Set satisfy the condition then this method will return `null`.
*
* @method Phaser.Structs.Set#get
* @since 3.0.0
*
* @genericUse {T} - [value,$return]
*
* @param {string} property - The property name to check on the elements of this Set.
* @param {*} value - The value to check for.
*
* @return {*} The first element of this Set that meets the required condition, or `null` if this Set contains no elements that meet the condition.
*/
get: function (property, value)
{
for (var i = 0; i < this.entries.length; i++)
{
var entry = this.entries[i];
if (entry[property] === value)
{
return entry;
}
}
},
/**
* Returns an array containing all the values in this Set.
*
* @method Phaser.Structs.Set#getArray
* @since 3.0.0
*
* @genericUse {T[]} - [$return]
*
* @return {Array.<*>} An array containing all the values in this Set.
*/
getArray: function ()
{
return this.entries.slice(0);
},
/**
* Removes the given value from this Set if this Set contains that value.
*
* @method Phaser.Structs.Set#delete
* @since 3.0.0
*
* @genericUse {T} - [value]
* @genericUse {Phaser.Structs.Set.<T>} - [$return]
*
* @param {*} value - The value to remove from the Set.
*
* @return {Phaser.Structs.Set} This Set object.
*/
delete: function (value)
{
var index = this.entries.indexOf(value);
if (index > -1)
{
this.entries.splice(index, 1);
}
return this;
},
/**
* Dumps the contents of this Set to the console via `console.group`.
*
* @method Phaser.Structs.Set#dump
* @since 3.0.0
*/
dump: function ()
{
// eslint-disable-next-line no-console
console.group('Set');
for (var i = 0; i < this.entries.length; i++)
{
var entry = this.entries[i];
console.log(entry);
}
// eslint-disable-next-line no-console
console.groupEnd();
},
/**
* Passes each value in this Set to the given callback.
* Use this function when you know this Set will be modified during the iteration, otherwise use `iterate`.
*
* @method Phaser.Structs.Set#each
* @since 3.0.0
*
* @genericUse {EachSetCallback.<T>} - [callback]
* @genericUse {Phaser.Structs.Set.<T>} - [$return]
*
* @param {EachSetCallback} callback - The callback to be invoked and passed each value this Set contains.
* @param {*} [callbackScope] - The scope of the callback.
*
* @return {Phaser.Structs.Set} This Set object.
*/
each: function (callback, callbackScope)
{
var i;
var temp = this.entries.slice();
var len = temp.length;
if (callbackScope)
{
for (i = 0; i < len; i++)
{
if (callback.call(callbackScope, temp[i], i) === false)
{
break;
}
}
}
else
{
for (i = 0; i < len; i++)
{
if (callback(temp[i], i) === false)
{
break;
}
}
}
return this;
},
/**
* Passes each value in this Set to the given callback.
* For when you absolutely know this Set won't be modified during the iteration.
*
* @method Phaser.Structs.Set#iterate
* @since 3.0.0
*
* @genericUse {EachSetCallback.<T>} - [callback]
* @genericUse {Phaser.Structs.Set.<T>} - [$return]
*
* @param {EachSetCallback} callback - The callback to be invoked and passed each value this Set contains.
* @param {*} [callbackScope] - The scope of the callback.
*
* @return {Phaser.Structs.Set} This Set object.
*/
iterate: function (callback, callbackScope)
{
var i;
var len = this.entries.length;
if (callbackScope)
{
for (i = 0; i < len; i++)
{
if (callback.call(callbackScope, this.entries[i], i) === false)
{
break;
}
}
}
else
{
for (i = 0; i < len; i++)
{
if (callback(this.entries[i], i) === false)
{
break;
}
}
}
return this;
},
/**
* Goes through each entry in this Set and invokes the given function on them, passing in the arguments.
*
* @method Phaser.Structs.Set#iterateLocal
* @since 3.0.0
*
* @genericUse {Phaser.Structs.Set.<T>} - [$return]
*
* @param {string} callbackKey - The key of the function to be invoked on each Set entry.
* @param {...*} [args] - Additional arguments that will be passed to the callback, after the child.
*
* @return {Phaser.Structs.Set} This Set object.
*/
iterateLocal: function (callbackKey)
{
var i;
var args = [];
for (i = 1; i < arguments.length; i++)
{
args.push(arguments[i]);
}
var len = this.entries.length;
for (i = 0; i < len; i++)
{
var entry = this.entries[i];
entry[callbackKey].apply(entry, args);
}
return this;
},
/**
* Clears this Set so that it no longer contains any values.
*
* @method Phaser.Structs.Set#clear
* @since 3.0.0
*
* @genericUse {Phaser.Structs.Set.<T>} - [$return]
*
* @return {Phaser.Structs.Set} This Set object.
*/
clear: function ()
{
this.entries.length = 0;
return this;
},
/**
* Returns `true` if this Set contains the given value, otherwise returns `false`.
*
* @method Phaser.Structs.Set#contains
* @since 3.0.0
*
* @genericUse {T} - [value]
*
* @param {*} value - The value to check for in this Set.
*
* @return {boolean} `true` if the given value was found in this Set, otherwise `false`.
*/
contains: function (value)
{
return (this.entries.indexOf(value) > -1);
},
/**
* Returns a new Set containing all values that are either in this Set or in the Set provided as an argument.
*
* @method Phaser.Structs.Set#union
* @since 3.0.0
*
* @genericUse {Phaser.Structs.Set.<T>} - [set,$return]
*
* @param {Phaser.Structs.Set} set - The Set to perform the union with.
*
* @return {Phaser.Structs.Set} A new Set containing all the values in this Set and the Set provided as an argument.
*/
union: function (set)
{
var newSet = new Set();
set.entries.forEach(function (value)
{
newSet.set(value);
});
this.entries.forEach(function (value)
{
newSet.set(value);
});
return newSet;
},
/**
* Returns a new Set that contains only the values which are in this Set and that are also in the given Set.
*
* @method Phaser.Structs.Set#intersect
* @since 3.0.0
*
* @genericUse {Phaser.Structs.Set.<T>} - [set,$return]
*
* @param {Phaser.Structs.Set} set - The Set to intersect this set with.
*
* @return {Phaser.Structs.Set} The result of the intersection, as a new Set.
*/
intersect: function (set)
{
var newSet = new Set();
this.entries.forEach(function (value)
{
if (set.contains(value))
{
newSet.set(value);
}
});
return newSet;
},
/**
* Returns a new Set containing all the values in this Set which are *not* also in the given Set.
*
* @method Phaser.Structs.Set#difference
* @since 3.0.0
*
* @genericUse {Phaser.Structs.Set.<T>} - [set,$return]
*
* @param {Phaser.Structs.Set} set - The Set to perform the difference with.
*
* @return {Phaser.Structs.Set} A new Set containing all the values in this Set that are not also in the Set provided as an argument to this method.
*/
difference: function (set)
{
var newSet = new Set();
this.entries.forEach(function (value)
{
if (!set.contains(value))
{
newSet.set(value);
}
});
return newSet;
},
/**
* The size of this Set. This is the number of entries within it.
* Changing the size will truncate the Set if the given value is smaller than the current size.
* Increasing the size larger than the current size has no effect.
*
* @name Phaser.Structs.Set#size
* @type {number}
* @since 3.0.0
*/
size: {
get: function ()
{
return this.entries.length;
},
set: function (value)
{
if (value < this.entries.length)
{
return this.entries.length = value;
}
else
{
return this.entries.length;
}
}
}
});
module.exports = Set;