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50 lines (46 loc) · 1.41 KB
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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var IsInLayerBounds = require('./IsInLayerBounds');
/**
* Gets a tile at the given tile coordinates from the given layer.
*
* @function Phaser.Tilemaps.Components.GetTileAt
* @private
* @since 3.0.0
*
* @param {integer} tileX - X position to get the tile from (given in tile units, not pixels).
* @param {integer} tileY - Y position to get the tile from (given in tile units, not pixels).
* @param {boolean} [nonNull=false] - If true getTile won't return null for empty tiles, but a Tile object with an index of -1.
* @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon.
*
* @return {Phaser.Tilemaps.Tile} The tile at the given coordinates or null if no tile was found or the coordinates
* were invalid.
*/
var GetTileAt = function (tileX, tileY, nonNull, layer)
{
if (nonNull === undefined) { nonNull = false; }
if (IsInLayerBounds(tileX, tileY, layer))
{
var tile = layer.data[tileY][tileX] || null;
if (tile === null)
{
return null;
}
else if (tile.index === -1)
{
return nonNull ? tile : null;
}
else
{
return tile;
}
}
else
{
return null;
}
};
module.exports = GetTileAt;