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32 lines (31 loc) · 1.3 KB
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/**
* Sets a global collision callback for the given tile index within the layer. This will affect all
* tiles on this layer that have the same index. If a callback is already set for the tile index it
* will be replaced. Set the callback to null to remove it. If you want to set a callback for a tile
* at a specific location on the map then see setTileLocationCallback.
*
* @param {integer|array} indexes - Either a single tile index, or an array of tile indexes to have a
* collision callback set for.
* @param {function} callback - The callback that will be invoked when the tile is collided with.
* @param {object} callbackContext - The context under which the callback is called.
* @param {LayerData} layer - [description]
*/
var SetTileIndexCallback = function (indexes, callback, callbackContext, layer)
{
if (typeof indexes === 'number')
{
layer.callbacks[indexes] = (callback !== null)
? { callback: callback, callbackContext: callbackContext }
: undefined;
}
else
{
for (var i = 0, len = indexes.length; i < len; i++)
{
layer.callbacks[indexes[i]] = (callback !== null)
? { callback: callback, callbackContext: callbackContext }
: undefined;
}
}
};
module.exports = SetTileIndexCallback;