forked from phaserjs/phaser
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathindex.js
More file actions
146 lines (126 loc) · 5.85 KB
/
Copy pathindex.js
File metadata and controls
146 lines (126 loc) · 5.85 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.GameObjects
*/
var GameObjects = {
Events: require('./events'),
DisplayList: require('./DisplayList'),
GameObjectCreator: require('./GameObjectCreator'),
GameObjectFactory: require('./GameObjectFactory'),
UpdateList: require('./UpdateList'),
Components: require('./components'),
GetCalcMatrix: require('./GetCalcMatrix'),
BuildGameObject: require('./BuildGameObject'),
BuildGameObjectAnimation: require('./BuildGameObjectAnimation'),
GameObject: require('./GameObject'),
BitmapText: require('./bitmaptext/static/BitmapText'),
Blitter: require('./blitter/Blitter'),
Bob: require('./blitter/Bob'),
Container: require('./container/Container'),
DOMElement: require('./domelement/DOMElement'),
DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapText'),
Extern: require('./extern/Extern.js'),
Graphics: require('./graphics/Graphics.js'),
Group: require('./group/Group'),
Image: require('./image/Image'),
Layer: require('./layer/Layer'),
Particles: require('./particles'),
PathFollower: require('./pathfollower/PathFollower'),
RenderTexture: require('./rendertexture/RenderTexture'),
RetroFont: require('./bitmaptext/RetroFont'),
Rope: require('./rope/Rope'),
Sprite: require('./sprite/Sprite'),
Text: require('./text/Text'),
GetTextSize: require('./text/GetTextSize'),
MeasureText: require('./text/MeasureText'),
TextStyle: require('./text/TextStyle'),
TileSprite: require('./tilesprite/TileSprite'),
Zone: require('./zone/Zone'),
Video: require('./video/Video'),
// Shapes
Shape: require('./shape/Shape'),
Arc: require('./shape/arc/Arc'),
Curve: require('./shape/curve/Curve'),
Ellipse: require('./shape/ellipse/Ellipse'),
Grid: require('./shape/grid/Grid'),
IsoBox: require('./shape/isobox/IsoBox'),
IsoTriangle: require('./shape/isotriangle/IsoTriangle'),
Line: require('./shape/line/Line'),
Polygon: require('./shape/polygon/Polygon'),
Rectangle: require('./shape/rectangle/Rectangle'),
Star: require('./shape/star/Star'),
Triangle: require('./shape/triangle/Triangle'),
// Game Object Factories
Factories: {
Blitter: require('./blitter/BlitterFactory'),
Container: require('./container/ContainerFactory'),
DOMElement: require('./domelement/DOMElementFactory'),
DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapTextFactory'),
Extern: require('./extern/ExternFactory'),
Graphics: require('./graphics/GraphicsFactory'),
Group: require('./group/GroupFactory'),
Image: require('./image/ImageFactory'),
Layer: require('./layer/LayerFactory'),
Particles: require('./particles/ParticleManagerFactory'),
PathFollower: require('./pathfollower/PathFollowerFactory'),
RenderTexture: require('./rendertexture/RenderTextureFactory'),
Rope: require('./rope/RopeFactory'),
Sprite: require('./sprite/SpriteFactory'),
StaticBitmapText: require('./bitmaptext/static/BitmapTextFactory'),
Text: require('./text/TextFactory'),
TileSprite: require('./tilesprite/TileSpriteFactory'),
Zone: require('./zone/ZoneFactory'),
Video: require('./video/VideoFactory'),
// Shapes
Arc: require('./shape/arc/ArcFactory'),
Curve: require('./shape/curve/CurveFactory'),
Ellipse: require('./shape/ellipse/EllipseFactory'),
Grid: require('./shape/grid/GridFactory'),
IsoBox: require('./shape/isobox/IsoBoxFactory'),
IsoTriangle: require('./shape/isotriangle/IsoTriangleFactory'),
Line: require('./shape/line/LineFactory'),
Polygon: require('./shape/polygon/PolygonFactory'),
Rectangle: require('./shape/rectangle/RectangleFactory'),
Star: require('./shape/star/StarFactory'),
Triangle: require('./shape/triangle/TriangleFactory')
},
Creators: {
Blitter: require('./blitter/BlitterCreator'),
Container: require('./container/ContainerCreator'),
DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapTextCreator'),
Graphics: require('./graphics/GraphicsCreator'),
Group: require('./group/GroupCreator'),
Image: require('./image/ImageCreator'),
Layer: require('./layer/LayerCreator'),
Particles: require('./particles/ParticleManagerCreator'),
RenderTexture: require('./rendertexture/RenderTextureCreator'),
Rope: require('./rope/RopeCreator'),
Sprite: require('./sprite/SpriteCreator'),
StaticBitmapText: require('./bitmaptext/static/BitmapTextCreator'),
Text: require('./text/TextCreator'),
TileSprite: require('./tilesprite/TileSpriteCreator'),
Zone: require('./zone/ZoneCreator'),
Video: require('./video/VideoCreator')
}
};
// WebGL only Game Objects
if (typeof WEBGL_RENDERER)
{
GameObjects.Shader = require('./shader/Shader');
GameObjects.Mesh = require('./mesh/Mesh');
GameObjects.PointLight = require('./pointlight/PointLight');
GameObjects.Factories.Shader = require('./shader/ShaderFactory');
GameObjects.Factories.Mesh = require('./mesh/MeshFactory');
GameObjects.Factories.PointLight = require('./pointlight/PointLightFactory');
GameObjects.Creators.Shader = require('./shader/ShaderCreator');
GameObjects.Creators.Mesh = require('./mesh/MeshCreator');
GameObjects.Creators.PointLight = require('./pointlight/PointLightCreator');
GameObjects.Light = require('./lights/Light');
GameObjects.LightsManager = require('./lights/LightsManager');
GameObjects.LightsPlugin = require('./lights/LightsPlugin');
}
module.exports = GameObjects;