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Copy pathPlaceOnCircle.js
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33 lines (28 loc) · 971 Bytes
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/**
* [description]
*
* @function Phaser.Actions.PlaceOnCircle
* @since 3.0.0
*
* @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
* @param {Phaser.Geom.Circle} circle - [description]
* @param {number} [startAngle=0] - [description]
* @param {number} [endAngle=6.28] - [description]
*
* @return {array} The array of Game Objects that was passed to this Action.
*/
var PlaceOnCircle = function (items, circle, startAngle, endAngle)
{
if (startAngle === undefined) { startAngle = 0; }
if (endAngle === undefined) { endAngle = 6.28; }
var angle = startAngle;
var angleStep = (endAngle - startAngle) / items.length;
for (var i = 0; i < items.length; i++)
{
items[i].x = circle.x + (circle.radius * Math.cos(angle));
items[i].y = circle.y + (circle.radius * Math.sin(angle));
angle += angleStep;
}
return items;
};
module.exports = PlaceOnCircle;