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50 lines (43 loc) · 1.06 KB
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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
// compare = Object:
// {
// scaleX: 0.5,
// scaleY: 1
// }
/**
* [description]
*
* @function Phaser.Actions.GetFirst
* @since 3.0.0
*
* @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
* @param {object} compare - [description]
* @param {integer} index - [description]
*
* @return {array} The array of Game Objects that was passed to this Action.
*/
var GetFirst = function (items, compare, index)
{
for (var i = index; i < items.length; i++)
{
var item = items[i];
var match = true;
for (var property in compare)
{
if (item[property] !== compare[property])
{
match = false;
}
}
if (match)
{
return item;
}
}
return null;
};
module.exports = GetFirst;