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Copy pathReplaceByIndex.js
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28 lines (26 loc) · 1.01 KB
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var GetTilesWithin = require('./GetTilesWithin');
/**
* Scans the given rectangular area (given in tile coordinates) for tiles with an index matching
* `findIndex` and updates their index to match `newIndex`. This only modifies the index and does
* not change collision information.
*
* @param {integer} findIndex - [description]
* @param {integer} newIndex - [description]
* @param {integer} [tileX=0] - [description]
* @param {integer} [tileY=0] - [description]
* @param {integer} [width=max width based on tileX] - [description]
* @param {integer} [height=max height based on tileY] - [description]
* @param {LayerData} layer - [description]
*/
var ReplaceByIndex = function (findIndex, newIndex, tileX, tileY, width, height, layer)
{
var tiles = GetTilesWithin(tileX, tileY, width, height, null, layer);
for (var i = 0; i < tiles.length; i++)
{
if (tiles[i] && tiles[i].index === findIndex)
{
tiles[i].index = newIndex;
}
}
};
module.exports = ReplaceByIndex;