@@ -15,8 +15,8 @@ var LeaderboardScore = require('./LeaderboardScore');
1515 * You do not need to instantiate this class directly, it will be created when you use the
1616 * `getLeaderboard()` method of the main plugin.
1717 *
18- * @class Leaderboard
19- * @memberOf Phaser.FacebookInstantGamesPlugin
18+ * @class FacebookInstantGamesLeaderboard
19+ * @memberOf Phaser
2020 * @constructor
2121 * @since 3.13.0
2222 *
@@ -36,7 +36,7 @@ var Leaderboard = new Class({
3636 /**
3737 * A reference to the Facebook Instant Games Plugin.
3838 *
39- * @name Phaser.FacebookInstantGamesPlugin.Leaderboard #plugin
39+ * @name Phaser.FacebookInstantGamesLeaderboard #plugin
4040 * @type {Phaser.FacebookInstantGamesPlugin }
4141 * @since 3.13.0
4242 */
@@ -45,7 +45,7 @@ var Leaderboard = new Class({
4545 /**
4646 * An Instant Game leaderboard instance.
4747 *
48- * @name Phaser.FacebookInstantGamesPlugin.Leaderboard #ref
48+ * @name Phaser.FacebookInstantGamesLeaderboard #ref
4949 * @type {any }
5050 * @since 3.13.0
5151 */
@@ -54,7 +54,7 @@ var Leaderboard = new Class({
5454 /**
5555 * The name of the leaderboard.
5656 *
57- * @name Phaser.FacebookInstantGamesPlugin.Leaderboard #name
57+ * @name Phaser.FacebookInstantGamesLeaderboard #name
5858 * @type {string }
5959 * @since 3.13.0
6060 */
@@ -63,7 +63,7 @@ var Leaderboard = new Class({
6363 /**
6464 * The ID of the context that the leaderboard is associated with, or null if the leaderboard is not tied to a particular context.
6565 *
66- * @name Phaser.FacebookInstantGamesPlugin.Leaderboard #contextID
66+ * @name Phaser.FacebookInstantGamesLeaderboard #contextID
6767 * @type {string }
6868 * @since 3.13.0
6969 */
@@ -73,7 +73,7 @@ var Leaderboard = new Class({
7373 * The total number of player entries in the leaderboard.
7474 * This value defaults to zero. Populate it via the `getEntryCount()` method.
7575 *
76- * @name Phaser.FacebookInstantGamesPlugin.Leaderboard #entryCount
76+ * @name Phaser.FacebookInstantGamesLeaderboard #entryCount
7777 * @type {integer }
7878 * @since 3.13.0
7979 */
@@ -83,7 +83,7 @@ var Leaderboard = new Class({
8383 * The players score object.
8484 * This value defaults to `null`. Populate it via the `getPlayerScore()` method.
8585 *
86- * @name Phaser.FacebookInstantGamesPlugin.Leaderboard #playerScore
86+ * @name Phaser.FacebookInstantGamesLeaderboard #playerScore
8787 * @type {LeaderboardScore }
8888 * @since 3.13.0
8989 */
@@ -94,7 +94,7 @@ var Leaderboard = new Class({
9494 * This value defaults to an empty array. Populate it via the `getScores()` method.
9595 * The contents of this array are reset each time `getScores()` is called.
9696 *
97- * @name Phaser.FacebookInstantGamesPlugin.Leaderboard #scores
97+ * @name Phaser.FacebookInstantGamesLeaderboard #scores
9898 * @type {LeaderboardScore[] }
9999 * @since 3.13.0
100100 */
@@ -110,7 +110,7 @@ var Leaderboard = new Class({
110110 *
111111 * When the call completes this Leaderboard will emit the `getentrycount` event along with the count and name of the Leaderboard.
112112 *
113- * @method Phaser.FacebookInstantGamesPlugin.Leaderboard #getEntryCount
113+ * @method Phaser.FacebookInstantGamesLeaderboard #getEntryCount
114114 * @since 3.13.0
115115 *
116116 * @return {this } This Leaderboard instance.
@@ -143,7 +143,7 @@ var Leaderboard = new Class({
143143 *
144144 * If the save fails the event will send `null` as the score value.
145145 *
146- * @method Phaser.FacebookInstantGamesPlugin.Leaderboard #setScore
146+ * @method Phaser.FacebookInstantGamesLeaderboard #setScore
147147 * @since 3.13.0
148148 *
149149 * @param {integer } score - The new score for the player. Must be a 64-bit integer number.
@@ -194,7 +194,7 @@ var Leaderboard = new Class({
194194 *
195195 * If the player has not yet saved a score, the event will send `null` as the score value, and `playerScore` will be set to `null` as well.
196196 *
197- * @method Phaser.FacebookInstantGamesPlugin.Leaderboard #getPlayerScore
197+ * @method Phaser.FacebookInstantGamesLeaderboard #getPlayerScore
198198 * @since 3.13.0
199199 *
200200 * @return {this } This Leaderboard instance.
@@ -233,7 +233,7 @@ var Leaderboard = new Class({
233233 *
234234 * When the call completes this Leaderboard will emit the `getscores` event along with an array of LeaderboardScore entries and the name of the Leaderboard.
235235 *
236- * @method Phaser.FacebookInstantGamesPlugin.Leaderboard #getScores
236+ * @method Phaser.FacebookInstantGamesLeaderboard #getScores
237237 * @since 3.13.0
238238 *
239239 * @param {integer } [count=10] - The number of entries to attempt to fetch from the leaderboard. Currently, up to a maximum of 100 entries may be fetched per query.
@@ -274,7 +274,7 @@ var Leaderboard = new Class({
274274 *
275275 * When the call completes this Leaderboard will emit the `getconnectedscores` event along with an array of LeaderboardScore entries and the name of the Leaderboard.
276276 *
277- * @method Phaser.FacebookInstantGamesPlugin.Leaderboard #getConnectedScores
277+ * @method Phaser.FacebookInstantGamesLeaderboard #getConnectedScores
278278 * @since 3.16.0
279279 *
280280 * @param {integer } [count=10] - The number of entries to attempt to fetch from the leaderboard. Currently, up to a maximum of 100 entries may be fetched per query.
0 commit comments