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Added jsdocs
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src/gameobjects/text/static/Text.js

Lines changed: 2 additions & 1 deletion
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@@ -1095,9 +1095,10 @@ var Text = new Class({
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},
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/**
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* [description]
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* Internal destroy handler, called as part of the destroy process.
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*
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* @method Phaser.GameObjects.Text#preDestroy
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* @protected
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* @since 3.0.0
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*/
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preDestroy: function ()

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