@@ -197,14 +197,15 @@ Phaser.FlexGrid.prototype = {
197197 // this.layers[i].debug();
198198 // }
199199
200- this . game . debug . text ( this . boundsFull . width + ' x ' + this . boundsFull . height , this . boundsFull . x + 4 , this . boundsFull . y + 16 ) ;
201- this . game . debug . geom ( this . boundsFull , 'rgba(0,0,255,0.9' , false ) ;
200+ // this.game.debug.text(this.boundsFull.width + ' x ' + this.boundsFull.height, this.boundsFull.x + 4, this.boundsFull.y + 16);
201+ // this.game.debug.geom(this.boundsFull, 'rgba(0,0,255,0.9', false);
202202
203203 this . game . debug . text ( this . boundsFluid . width + ' x ' + this . boundsFluid . height , this . boundsFluid . x + 4 , this . boundsFluid . y + 16 ) ;
204204 this . game . debug . geom ( this . boundsFluid , 'rgba(255,0,0,0.9' , false ) ;
205205
206- this . game . debug . text ( this . boundsNone . width + ' x ' + this . boundsNone . height , this . boundsNone . x + 4 , this . boundsNone . y + 16 ) ;
207- this . game . debug . geom ( this . boundsNone , 'rgba(0,255,0,0.9' , false ) ;
206+ // this.game.debug.text(this.boundsNone.width + ' x ' + this.boundsNone.height, this.boundsNone.x + 4, this.boundsNone.y + 16);
207+ // this.game.debug.geom(this.boundsNone, 'rgba(0,255,0,0.9', false);
208+ // this.game.debug.text(this.scaleFluid.x + ' x ' + this.scaleFluid.y, this.boundsFluid.x + 4, this.boundsFluid.y + 16);
208209
209210 }
210211
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