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Remove old todos in static layer
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v3/src/gameobjects/tilemap/staticlayer/StaticTilemapLayer.js

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@@ -73,9 +73,6 @@ var StaticTilemapLayer = new Class({
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upload: function (camera)
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{
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// TODO: null tile handling when null tile feature is added
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// TODO: canvas doesn't need to prepare an array of tiles
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var tileset = this.tileset;
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var mapWidth = this.layer.width;
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var mapHeight = this.layer.height;

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