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1 parent 10d105d commit 0a0e775Copy full SHA for 0a0e775
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src/physics/arcade/Body.js
@@ -315,8 +315,7 @@ Phaser.Physics.Arcade.Body = function (sprite) {
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this._sleepTimer = 0; // ms
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this._drag = 0;
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this._debug = 0;
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- this.friction = 0.9;
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- // this._debug = 0;
+ this.friction = 0;
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/**
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* If a body is overlapping with another body, but neither of them are moving (maybe they spawned on-top of each other?) this is set to true.
@@ -551,8 +550,6 @@ Phaser.Physics.Arcade.Body.prototype = {
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}
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- this._debug++;
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-
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},
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