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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -890,14 +890,14 @@ var SceneManager = new Class({
890890 } ,
891891
892892 /**
893- * Determines whether a Scene is active .
893+ * Determines whether a Scene is running .
894894 *
895895 * @method Phaser.Scenes.SceneManager#isActive
896896 * @since 3.0.0
897897 *
898898 * @param {string } key - The Scene to check.
899899 *
900- * @return {boolean } Whether the Scene is active .
900+ * @return {boolean } Whether the Scene is running .
901901 */
902902 isActive : function ( key )
903903 {
Original file line number Diff line number Diff line change @@ -677,14 +677,14 @@ var ScenePlugin = new Class({
677677 } ,
678678
679679 /**
680- * Checks if the given Scene is active or not?
680+ * Checks if the given Scene is running or not?
681681 *
682682 * @method Phaser.Scenes.ScenePlugin#isActive
683683 * @since 3.0.0
684684 *
685685 * @param {string } [key] - The Scene to check.
686686 *
687- * @return {boolean } Whether the Scene is active .
687+ * @return {boolean } Whether the Scene is running .
688688 */
689689 isActive : function ( key )
690690 {
Original file line number Diff line number Diff line change @@ -539,12 +539,12 @@ var Systems = new Class({
539539 } ,
540540
541541 /**
542- * Is this Scene active ?
542+ * Is this Scene running ?
543543 *
544544 * @method Phaser.Scenes.Systems#isActive
545545 * @since 3.0.0
546546 *
547- * @return {boolean } `true` if this Scene is active , otherwise `false`.
547+ * @return {boolean } `true` if this Scene is running , otherwise `false`.
548548 */
549549 isActive : function ( )
550550 {
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