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Tidying up.
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v3/src/gameobjects/components/TransformMatrix.js

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@@ -118,6 +118,7 @@ var TransformMatrix = new Class({
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return this;
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},
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transformPoint: function (x, y, point)
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{
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if (point === undefined) { point = { x: 0, y: 0 }; }

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