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* @param {number} x - The horizontal world location of the body.
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* @param {number} y - The vertical world location of the body.
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* @param {any} config - The JSON data exported from PhysicsEditor.
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* @param {Phaser.Types.Physics.Matter.MatterBodyConfig} [options] - An optional Body configuration object that is used to set initial Body properties on creation.
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* @param {boolean} [addToWorld=true] - Should the newly created body be immediately added to the World?
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