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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -97,15 +97,6 @@ var Light = new Class({
9797 */
9898 this . cameraFilter = 0 ;
9999
100- /**
101- * The dirty state of the light. A dirty light will reset all of its shader attributes.
102- *
103- * @name Phaser.GameObjects.Light#dirty
104- * @type {boolean }
105- * @since 3.50.0
106- */
107- this . dirty = true ;
108-
109100 this . setScrollFactor ( 1 , 1 ) ;
110101 } ,
111102
@@ -141,8 +132,6 @@ var Light = new Class({
141132
142133 this . color . set ( color [ 0 ] , color [ 1 ] , color [ 2 ] ) ;
143134
144- this . dirty = true ;
145-
146135 return this ;
147136 } ,
148137
@@ -160,8 +149,6 @@ var Light = new Class({
160149 {
161150 this . intensity = intensity ;
162151
163- this . dirty = true ;
164-
165152 return this ;
166153 } ,
167154
@@ -179,8 +166,6 @@ var Light = new Class({
179166 {
180167 this . radius = radius ;
181168
182- this . dirty = true ;
183-
184169 return this ;
185170 }
186171
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