|
6 | 6 | $modules = array( |
7 | 7 | 'keyboard' => true, |
8 | 8 | 'gamepad' => true, |
9 | | - 'bitmapdata' => true, |
10 | | - 'graphics' => true, |
11 | | - 'rendertexture' => true, |
12 | | - 'text' => true, |
13 | | - 'bitmaptext' => true, |
14 | | - 'retrofont' => true, |
| 9 | + 'bitmapdata' => false, |
| 10 | + 'graphics' => false, |
| 11 | + 'rendertexture' => false, |
| 12 | + 'text' => false, |
| 13 | + 'bitmaptext' => false, |
| 14 | + 'retrofont' => false, |
15 | 15 | 'tweens' => true, |
16 | 16 | 'sound' => true, |
17 | 17 | 'particles' => true, |
|
22 | 22 | 'ninja' => false, |
23 | 23 | 'box2d' => false, |
24 | 24 | 'creature' => false, |
25 | | - 'video' => true, |
26 | | - 'rope' => true, |
27 | | - 'tilesprite' => true |
| 25 | + 'video' => false, |
| 26 | + 'rope' => false, |
| 27 | + 'tilesprite' => false |
28 | 28 | ); |
29 | 29 | } |
30 | 30 |
|
31 | | - if ($modules['creature']) |
32 | | - { |
33 | | - echo " <script src=\"$path/src/animation/creature/gl-matrix.js\"></script>"; |
34 | | - echo " <script src=\"$path/src/animation/creature/CreatureMeshBone.js\"></script>"; |
35 | | - } |
36 | | - |
37 | 31 | if ($modules['p2']) |
38 | 32 | { |
39 | 33 | echo " <script src=\"$path/src/physics/p2/p2.js\"></script>"; |
|
54 | 48 | <script src="$path/src/Phaser.js"></script> |
55 | 49 | <script src="$path/src/polyfills.js"></script> |
56 | 50 |
|
57 | | - <script src="$path/src/pixi/display/DisplayObject.js"></script> |
58 | | - <script src="$path/src/pixi/display/DisplayObjectContainer.js"></script> |
59 | | - <script src="$path/src/pixi/display/Sprite.js"></script> |
60 | | - <script src="$path/src/pixi/renderers/canvas/utils/CanvasBuffer.js"></script> |
61 | | - <script src="$path/src/pixi/textures/BaseTexture.js"></script> |
62 | | - <script src="$path/src/pixi/textures/Texture.js"></script> |
63 | | -
|
64 | 51 | <script src="$path/src/utils/Utils.js"></script> |
65 | 52 | <script src="$path/src/utils/CanvasPool.js"></script> |
66 | 53 |
|
|
74 | 61 | <script src="$path/src/geom/Rectangle.js"></script> |
75 | 62 | <script src="$path/src/geom/RoundedRectangle.js"></script> |
76 | 63 |
|
| 64 | + <script src="$path/src/camera/Camera.js"></script> |
| 65 | +
|
77 | 66 | <script src="$path/src/states/State.js"></script> |
78 | 67 | <script src="$path/src/states/StateManager.js"></script> |
79 | 68 | <script src="$path/src/states/StateSettings.js"></script> |
80 | 69 | <script src="$path/src/states/StateSystems.js"></script> |
| 70 | + <script src="$path/src/states/StateInput.js"></script> |
| 71 | + <script src="$path/src/states/MainLoop.js"></script> |
81 | 72 |
|
82 | | - <script src="$path/src/core/Camera.js"></script> |
83 | | - <script src="$path/src/core/Create.js"></script> |
84 | 73 | <script src="$path/src/core/Signal.js"></script> |
85 | 74 | <script src="$path/src/core/SignalBinding.js"></script> |
86 | 75 | <script src="$path/src/core/Filter.js"></script> |
87 | 76 | <script src="$path/src/core/Plugin.js"></script> |
88 | 77 | <script src="$path/src/core/PluginManager.js"></script> |
89 | | - <script src="$path/src/core/Group.js"></script> |
90 | | - <script src="$path/src/core/World.js"></script> |
91 | | - <script src="$path/src/core/FlexGrid.js"></script> |
92 | | - <script src="$path/src/core/FlexLayer.js"></script> |
93 | 78 | <script src="$path/src/core/ScaleManager.js"></script> |
94 | 79 | <script src="$path/src/core/Game.js"></script> |
95 | 80 |
|
|
105 | 90 | <script src="$path/src/textures/Texture.js"></script> |
106 | 91 | <script src="$path/src/textures/TextureSource.js"></script> |
107 | 92 | <script src="$path/src/textures/Frame.js"></script> |
| 93 | + <script src="$path/src/textures/Crop.js"></script> |
108 | 94 | <script src="$path/src/textures/parsers/Canvas.js"></script> |
109 | 95 | <script src="$path/src/textures/parsers/Image.js"></script> |
110 | 96 | <script src="$path/src/textures/parsers/JSONArray.js"></script> |
|
156 | 142 | <script src="$path/src/renderer/webgl/shaders/SpriteBatch.js"></script> |
157 | 143 | <script src="$path/src/renderer/webgl/shaders/Strip.js"></script> |
158 | 144 |
|
159 | | - <script src="$path/src/gameobjects/components/Component.js"></script> |
160 | | - <script src="$path/src/gameobjects/components/Angle.js"></script> |
161 | | - <script src="$path/src/gameobjects/components/Animation.js"></script> |
162 | | - <script src="$path/src/gameobjects/components/AutoCull.js"></script> |
163 | | - <script src="$path/src/gameobjects/components/Bounds.js"></script> |
164 | | - <script src="$path/src/gameobjects/components/BringToTop.js"></script> |
165 | | - <script src="$path/src/gameobjects/components/Core.js"></script> |
166 | | - <script src="$path/src/gameobjects/components/Crop.js"></script> |
167 | | - <script src="$path/src/gameobjects/components/Delta.js"></script> |
168 | | - <script src="$path/src/gameobjects/components/Destroy.js"></script> |
169 | | - <script src="$path/src/gameobjects/components/Events.js"></script> |
170 | | - <script src="$path/src/gameobjects/components/FixedToCamera.js"></script> |
171 | | - <script src="$path/src/gameobjects/components/Health.js"></script> |
172 | | - <script src="$path/src/gameobjects/components/InCamera.js"></script> |
173 | | - <script src="$path/src/gameobjects/components/InputEnabled.js"></script> |
174 | | - <script src="$path/src/gameobjects/components/InWorld.js"></script> |
175 | | - <script src="$path/src/gameobjects/components/LifeSpan.js"></script> |
176 | | - <script src="$path/src/gameobjects/components/LoadTexture.js"></script> |
177 | | - <script src="$path/src/gameobjects/components/Overlap.js"></script> |
178 | | - <script src="$path/src/gameobjects/components/PhysicsBody.js"></script> |
179 | | - <script src="$path/src/gameobjects/components/Reset.js"></script> |
180 | | - <script src="$path/src/gameobjects/components/ScaleMinMax.js"></script> |
181 | | - <script src="$path/src/gameobjects/components/Smoothed.js"></script> |
182 | | -
|
183 | 145 | <script src="$path/src/components/BaseTransform.js"></script> |
184 | 146 | <script src="$path/src/components/Children.js"></script> |
185 | 147 | <script src="$path/src/components/Color.js"></script> |
|
206 | 168 | <script src="$path/src/gameobjects/image/ImageCanvasRenderer.js"></script> |
207 | 169 | <script src="$path/src/gameobjects/image/ImageWebGLRenderer.js"></script> |
208 | 170 |
|
| 171 | + <script src="$path/src/gameobjects/blitter/Blitter.js"></script> |
| 172 | + <script src="$path/src/gameobjects/blitter/BlitterFactory.js"></script> |
| 173 | + <script src="$path/src/gameobjects/blitter/BlitterWebGLRenderer.js"></script> |
| 174 | + <script src="$path/src/gameobjects/blitter/Bob.js"></script> |
| 175 | +
|
209 | 176 | <script src="$path/src/gameobjects/button/Button.js"></script> |
210 | 177 | <script src="$path/src/gameobjects/button/ButtonFactory.js"></script> |
211 | 178 |
|
|
224 | 191 | <script src="$path/src/gameobjects/stage/StageCanvasRenderer.js"></script> |
225 | 192 | <script src="$path/src/gameobjects/stage/StageWebGLRenderer.js"></script> |
226 | 193 |
|
227 | | -
|
228 | | -
|
229 | | -
|
230 | 194 | <script src="$path/src/plugins/weapon/WeaponPlugin.js"></script> |
231 | 195 | <script src="$path/src/plugins/weapon/Bullet.js"></script> |
232 | 196 |
|
|
236 | 200 | <script src="$path/src/plugins/path/PathPoint.js"></script> |
237 | 201 | <script src="$path/src/plugins/path/EventTarget.js"></script> |
238 | 202 |
|
239 | | -
|
240 | | -
|
241 | 203 | EOL; |
242 | 204 |
|
243 | 205 | if ($modules['rope']) |
|
452 | 414 |
|
453 | 415 | if ($modules['tilemap']) |
454 | 416 | { |
| 417 | + // <script src="$path/src/tilemap/TilemapLayer.js"></script> |
| 418 | + |
455 | 419 | echo <<<EOL |
456 | 420 | <script src="$path/src/tilemap/ImageCollection.js"></script> |
457 | 421 | <script src="$path/src/tilemap/Tile.js"></script> |
458 | 422 | <script src="$path/src/tilemap/Tilemap.js"></script> |
459 | | - <script src="$path/src/tilemap/TilemapLayer.js"></script> |
460 | 423 | <script src="$path/src/tilemap/TilemapParser.js"></script> |
461 | 424 | <script src="$path/src/tilemap/Tileset.js"></script> |
462 | 425 |
|
|
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