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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 11# Change Log
22
3- ## Version 3.16.3 - Ishikawa - in dev
3+ ## Version 3.17.0 - Ishikawa - in dev
44
55### Arcade Physics New Features, Updates and Fixes
66
Original file line number Diff line number Diff line change @@ -20,7 +20,7 @@ var CONST = {
2020 * @type {string }
2121 * @since 3.0.0
2222 */
23- VERSION : '3.16.3 ' ,
23+ VERSION : '3.17.0 ' ,
2424
2525 BlendModes : require ( './renderer/BlendModes' ) ,
2626
Original file line number Diff line number Diff line change @@ -123,7 +123,7 @@ var MouseManager = new Class({
123123 *
124124 * @name Phaser.Input.Mouse.MouseManager#onMouseDownWindow
125125 * @type {function }
126- * @since 3.16.3
126+ * @since 3.17.0
127127 */
128128 this . onMouseDownWindow = NOOP ;
129129
@@ -134,7 +134,7 @@ var MouseManager = new Class({
134134 *
135135 * @name Phaser.Input.Mouse.MouseManager#onMouseUpWindow
136136 * @type {function }
137- * @since 3.16.3
137+ * @since 3.17.0
138138 */
139139 this . onMouseUpWindow = NOOP ;
140140
Original file line number Diff line number Diff line change @@ -89,7 +89,7 @@ var TouchManager = new Class({
8989 *
9090 * @name Phaser.Input.Touch.TouchManager#onTouchStartWindow
9191 * @type {function }
92- * @since 3.16.3
92+ * @since 3.17.0
9393 */
9494 this . onTouchStartWindow = NOOP ;
9595
@@ -119,7 +119,7 @@ var TouchManager = new Class({
119119 *
120120 * @name Phaser.Input.Touch.TouchManager#onTouchEndWindow
121121 * @type {function }
122- * @since 3.16.3
122+ * @since 3.17.0
123123 */
124124 this . onTouchEndWindow = NOOP ;
125125
Original file line number Diff line number Diff line change @@ -871,7 +871,7 @@ var Body = new Class({
871871 * This method is only ever called once per game step.
872872 *
873873 * @method Phaser.Physics.Arcade.Body#preUpdate
874- * @since 3.16.3
874+ * @since 3.17.0
875875 */
876876 preUpdate : function ( )
877877 {
Original file line number Diff line number Diff line change @@ -2041,7 +2041,7 @@ var World = new Class({
20412041 *
20422042 * @method Phaser.Physics.Arcade.World#collideTiles
20432043 * @fires Phaser.Physics.Arcade.Events#TILE_COLLIDE
2044- * @since 3.16.3
2044+ * @since 3.17.0
20452045 *
20462046 * @param {Phaser.GameObjects.GameObject } sprite - The first object to check for collision.
20472047 * @param {Phaser.Tilemaps.Tile[] } tiles - An array of Tiles to check for collision against.
@@ -2076,7 +2076,7 @@ var World = new Class({
20762076 *
20772077 * @method Phaser.Physics.Arcade.World#overlapTiles
20782078 * @fires Phaser.Physics.Arcade.Events#TILE_OVERLAP
2079- * @since 3.16.3
2079+ * @since 3.17.0
20802080 *
20812081 * @param {Phaser.GameObjects.GameObject } sprite - The first object to check for collision.
20822082 * @param {Phaser.Tilemaps.Tile[] } tiles - An array of Tiles to check for collision against.
@@ -2170,7 +2170,7 @@ var World = new Class({
21702170 * @fires Phaser.Physics.Arcade.Events#TILE_COLLIDE
21712171 * @fires Phaser.Physics.Arcade.Events#TILE_OVERLAP
21722172 * @private
2173- * @since 3.16.3
2173+ * @since 3.17.0
21742174 *
21752175 * @param {Phaser.GameObjects.GameObject } sprite - The first object to check for collision.
21762176 * @param {(Phaser.Tilemaps.DynamicTilemapLayer|Phaser.Tilemaps.StaticTilemapLayer) } tilemapLayer - The second object to check for collision.
Original file line number Diff line number Diff line change 1616 * Listen to it from a Scene using `this.scene.events.on('create', listener)`.
1717 *
1818 * @event Phaser.Scenes.Events#CREATE
19- * @since 3.16.3
19+ * @since 3.17.0
2020 *
2121 * @param {Phaser.Scene } scene - A reference to the Scene that emitted this event.
2222 */
Original file line number Diff line number Diff line change @@ -1573,7 +1573,7 @@ var Tilemap = new Class({
15731573 * This cannot be applied to Tiles that belong to Static Tilemap Layers.
15741574 *
15751575 * @method Phaser.Tilemaps.Tilemap#removeTile
1576- * @since 3.16.3
1576+ * @since 3.17.0
15771577 *
15781578 * @param {(Phaser.Tilemaps.Tile|Phaser.Tilemaps.Tile[]) } tiles - The Tile to remove, or an array of Tiles.
15791579 * @param {integer } [replaceIndex=-1] - After removing the Tile, insert a brand new Tile into its location with the given index. Leave as -1 to just remove the tile.
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