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Device.windowsPhone should now correctly identify Windows Phone 8.1 devices, which also think they are iOS and Androids. If you find a device that gets around this check please send us its ua string! (thanks @jouniiphaserjs#1496)
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@@ -423,6 +423,7 @@ Version 2.4 - "Katar" - in dev
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* Reading the dimensions of a Text object would reset its resolution property (thanks @joelika#1717)
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* Text.addColor would incorrectly color the text stroke if set (thanks @llevkin#1893)
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* Setting the scaleMode property of a Game configuration object would cause a ScaleManager TypeError in the resize method. It now stores the scale mode locally and applies it after boot (thanks @Mickawesomesque#1534)
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* Device.windowsPhone should now correctly identify Windows Phone 8.1 devices, which also think they are iOS and Androids. If you find a device that gets around this check please send us its ua string! (thanks @jounii#1496)
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