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photonstormclark-stevenson
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Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons.
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Gruntfile.js

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grunt.registerTask('build', ['clean', 'jshint', 'concat', 'uglify']);
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grunt.registerTask('dist', ['build', 'copy']);
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grunt.registerTask('dist', ['replace', 'build', 'copy']);
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};

README.md

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![Phaser 2.0](http://www.phaser.io/images/phaser2-github.png)
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# Phaser 2.1.0-dev
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# Phaser 2.0.7-dev
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Phaser is a fast, free and fun open source game framework for making desktop and mobile browser HTML5 games. It uses [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) internally for fast 2D Canvas and WebGL rendering.
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Version: 2.1.0 "Shienar" - Released: -in development-
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Version: 2.0.7 "Shienar" - Released: -in development-
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By Richard Davey, [Photon Storm](http://www.photonstorm.com)
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![div](http://phaser.io/images/div4.png)
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## Welcome to Phaser and What's new in 2.1.0?
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## Welcome to Phaser and What's new in 2.07?
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Until then happy coding everyone! And we hope to see you on the forums.
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## Change Log
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Version 2.1.0 - "Shienar" - -in development-
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Version 2.0.7 - "Shienar" - -in development-
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### Significant Internal Changes
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### Updates
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* TypeScript definitions fixes and updates (thanks @clark-stevenson and @alvinsight)
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### New Features
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### Bug Fixes

bower.json

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{
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"name": "phaser",
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"version": "2.1",
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"version": "2.0.7",
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"homepage": "http://phaser.io",
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"authors": [
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"photonstorm <rich@photonstorm.com>"

package.json

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{
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"name": "Phaser",
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"version": "2.1.0",
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"version": "2.0.7",
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"release": "Shienar",
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"description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.",
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"author": "Richard Davey",

src/Phaser.js

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*/
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var Phaser = Phaser || {
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VERSION: '2.1.0-dev',
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VERSION: '2.0.7-dev',
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GAMES: [],
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AUTO: 0,

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