@@ -260,7 +260,7 @@ var Group = new Class({
260260 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of the new Game Object.
261261 * @param {boolean } [active=true] - The {@link Phaser.GameObjects.GameObject#active} state of the new Game Object.
262262 *
263- * @return {Phaser.GameObjects.GameObject } The new Game Object.
263+ * @return {any } The new Game Object (usually a Sprite, etc.) .
264264 */
265265 create : function ( x , y , key , frame , visible , active )
266266 {
@@ -306,7 +306,7 @@ var Group = new Class({
306306 *
307307 * @param {GroupCreateConfig|GroupCreateConfig[] } config - Creation settings. This can be a single configuration object or an array of such objects, which will be applied in turn.
308308 *
309- * @return {Phaser.GameObjects.GameObject [] } The newly created Game Objects.
309+ * @return {any [] } The newly created Game Objects.
310310 */
311311 createMultiple : function ( config )
312312 {
@@ -345,7 +345,7 @@ var Group = new Class({
345345 *
346346 * @param {GroupCreateConfig } options - Creation settings.
347347 *
348- * @return {Phaser.GameObjects.GameObject [] } The newly created Game Objects.
348+ * @return {any [] } The newly created Game Objects.
349349 */
350350 createFromConfig : function ( options )
351351 {
@@ -719,7 +719,7 @@ var Group = new Class({
719719 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
720720 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
721721 *
722- * @return {?Phaser.GameObjects.GameObject } The first matching group member, or a newly created member, or null.
722+ * @return {?any } The first matching group member, or a newly created member, or null.
723723 */
724724 getFirst : function ( state , createIfNull , x , y , key , frame , visible )
725725 {
@@ -745,7 +745,7 @@ var Group = new Class({
745745 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
746746 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
747747 *
748- * @return {?Phaser.GameObjects.GameObject } The first matching group member, or a newly created member, or null.
748+ * @return {?any } The first matching group member, or a newly created member, or null.
749749 */
750750 getFirstNth : function ( nth , state , createIfNull , x , y , key , frame , visible )
751751 {
@@ -770,7 +770,7 @@ var Group = new Class({
770770 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
771771 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
772772 *
773- * @return {?Phaser.GameObjects.GameObject } The first matching group member, or a newly created member, or null.
773+ * @return {?any } The first matching group member, or a newly created member, or null.
774774 */
775775 getLast : function ( state , createIfNull , x , y , key , frame , visible )
776776 {
@@ -796,7 +796,7 @@ var Group = new Class({
796796 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
797797 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
798798 *
799- * @return {?Phaser.GameObjects.GameObject } The first matching group member, or a newly created member, or null.
799+ * @return {?any } The first matching group member, or a newly created member, or null.
800800 */
801801 getLastNth : function ( nth , state , createIfNull , x , y , key , frame , visible )
802802 {
@@ -824,7 +824,7 @@ var Group = new Class({
824824 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
825825 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
826826 *
827- * @return {?Phaser.GameObjects.GameObject } The first matching group member, or a newly created member, or null.
827+ * @return {?any } The first matching group member, or a newly created member, or null.
828828 */
829829 getHandler : function ( forwards , nth , state , createIfNull , x , y , key , frame , visible )
830830 {
@@ -923,7 +923,7 @@ var Group = new Class({
923923 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
924924 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
925925 *
926- * @return {?Phaser.GameObjects.GameObject } The first inactive group member, or a newly created member, or null.
926+ * @return {?any } The first inactive group member, or a newly created member, or null.
927927 */
928928 get : function ( x , y , key , frame , visible )
929929 {
@@ -947,7 +947,7 @@ var Group = new Class({
947947 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
948948 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
949949 *
950- * @return {Phaser.GameObjects.GameObject } The first active group member, or a newly created member, or null.
950+ * @return {any } The first active group member, or a newly created member, or null.
951951 */
952952 getFirstAlive : function ( createIfNull , x , y , key , frame , visible )
953953 {
@@ -972,7 +972,7 @@ var Group = new Class({
972972 * @param {(string|integer) } [frame=defaultFrame] - A texture frame assigned to a new Game Object (if one is created).
973973 * @param {boolean } [visible=true] - The {@link Phaser.GameObjects.Components.Visible#visible} state of a new Game Object (if one is created).
974974 *
975- * @return {Phaser.GameObjects.GameObject } The first inactive group member, or a newly created member, or null.
975+ * @return {any } The first inactive group member, or a newly created member, or null.
976976 */
977977 getFirstDead : function ( createIfNull , x , y , key , frame , visible )
978978 {
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