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@@ -402,6 +402,59 @@ Version 2.4 - "Katar" - in dev
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* Due to a Pixi 2 issue TileSprite when running under WebGL didn't respect the world alpha setting and would only work with its own alpha (thanks @hanenbro#1774)
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* TileSprite now fully supports animation again, having been broken for several versions due to a Pixi upgrade. We've updated the way TileSprites generate their textures internally considerably and animation support is back across both Canvas and WebGL as a result (#1653)
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### Deprecated
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All of the following have been removed from Phaser 2.4.
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They were flagged as deprecated in Phaser 2.2 or earlier.
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* Camera.screenView
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* ScaleManager.maxIterations
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* ScaleManager.enterPortrait (see onOrientationChange)
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* ScaleManager.enterLandscape (see onOrientationChange)
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* ScaleManager.enterFullScreen (see onFullScreenChange)
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* ScaleManager.leaveFullScreen (see onFullScreenChange)
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* ScaleManager.fullScreenFailed (see onFullScreenError)
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* ScaleManager.checkResize
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* ScaleManager.checkOrientation
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* ScaleManager.setScreenSize (see updateLayout)
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* ScaleManager.setSize (see reflowCanvas)
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* ScaleManager.checkOrientationState (see reflowCanvas)
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* ScaleManager.orientation (see screenOrientation)
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* Gamepad.disabled (see enabled)
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* Input.currentPointers (see totalActivePointers)
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* Input.disabled (see enabled)
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* Keyboard.disabled (see enabled)
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* Mouse.disabled (see enabled)
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* Mouse.mouseMoveCallback (see Input.addMoveCallback)
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* MSPointer.disabled (see enabled)
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* Touch.disabled (see enabled)
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* Cache.getUrl (see getURL)
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* Math.truncate (see Math.trunc)
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* Math.snapToInArray (see Phaser.ArrayUtils.findClosest)
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