File tree Expand file tree Collapse file tree
Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -391,6 +391,7 @@ var Systems = new Class({
391391 * Instructs the Scene to render itself via its Camera Manager to the renderer given.
392392 *
393393 * @method Phaser.Scenes.Systems#render
394+ * @fires Phaser.Scenes.Events#PRE_RENDER
394395 * @fires Phaser.Scenes.Events#RENDER
395396 * @since 3.0.0
396397 *
@@ -402,6 +403,8 @@ var Systems = new Class({
402403
403404 displayList . depthSort ( ) ;
404405
406+ this . events . emit ( Events . PRE_RENDER , renderer ) ;
407+
405408 this . cameras . render ( renderer , displayList ) ;
406409
407410 this . events . emit ( Events . RENDER , renderer ) ;
Original file line number Diff line number Diff line change 1+ /**
2+ * @author samme
3+ * @copyright 2021 Photon Storm Ltd.
4+ * @license {@link https://opensource.org/licenses/MIT|MIT License }
5+ */
6+
7+ /**
8+ * The Scene Systems Pre-Render Event.
9+ *
10+ * This event is dispatched by a Scene during the main game loop step.
11+ *
12+ * The event flow for a single step of a Scene is as follows:
13+ *
14+ * 1. [PRE_UPDATE]{@linkcode Phaser.Scenes.Events#event:PRE_UPDATE}
15+ * 2. [UPDATE]{@linkcode Phaser.Scenes.Events#event:UPDATE}
16+ * 3. The `Scene.update` method is called, if it exists
17+ * 4. [POST_UPDATE]{@linkcode Phaser.Scenes.Events#event:POST_UPDATE}
18+ * 5. [PRE_RENDER]{@linkcode Phaser.Scenes.Events#event:PRE_RENDER}
19+ * 6. [RENDER]{@linkcode Phaser.Scenes.Events#event:RENDER}
20+ *
21+ * Listen to this event from a Scene using `this.scene.events.on('prerender', listener)`.
22+ *
23+ * A Scene will only render if it is visible.
24+ * This event is dispatched after the Scene Display List is sorted and before the Scene is rendered.
25+ *
26+ * @event Phaser.Scenes.Events#PRE_RENDER
27+ * @since 3.53.0
28+ *
29+ * @param {(Phaser.Renderer.Canvas.CanvasRenderer|Phaser.Renderer.WebGL.WebGLRenderer) } renderer - The renderer that rendered the Scene.
30+ */
31+ module . exports = 'prerender' ;
Original file line number Diff line number Diff line change @@ -16,6 +16,7 @@ module.exports = {
1616 DESTROY : require ( './DESTROY_EVENT' ) ,
1717 PAUSE : require ( './PAUSE_EVENT' ) ,
1818 POST_UPDATE : require ( './POST_UPDATE_EVENT' ) ,
19+ PRE_RENDER : require ( './PRE_RENDER_EVENT' ) ,
1920 PRE_UPDATE : require ( './PRE_UPDATE_EVENT' ) ,
2021 READY : require ( './READY_EVENT' ) ,
2122 REMOVED_FROM_SCENE : require ( './REMOVED_FROM_SCENE_EVENT' ) ,
You can’t perform that action at this time.
0 commit comments