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3.52.0 Release
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CHANGELOG-v3.50.md

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## Version 3.52.0 - Crusch - in development
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## Version 3.52.0 - Crusch - 14th January 2021
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### New Features
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README.md

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<div align="center"><img src="https://phaser.io/images/github/news.jpg"></div>
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> 5th January 2021
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> 14th January 2021
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After 13 beta releases, over 200 resolved issues, thousands of lines of new code and the culmination of over 6 months incredibly hard work, Phaser 3.50 was finally released in December 2020 and we're kicking off the New Year with the 3.51 point release, which addresses a few issues and throws in a couple of new features.
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After 13 beta releases, over 200 resolved issues, thousands of lines of new code and the culmination of over 6 months incredibly hard work, Phaser 3.50 was finally released in December 2020 and we're continuing with updates in the New Year with the 3.52 point release.
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It's not hyperbole or exaggeration when I say that Phaser 3.50 is the single biggest point release ever in the history of Phaser. There are quite literally hundreds of new features to explore, updates to key areas and of course bug fixes. I did actually try counting all the changes, but gave up after I'd reached 900 of them! Thankfully, they are, as always, meticulously detailed in the [Change Log](https://github.com/photonstorm/phaser/blob/master/CHANGELOG-v3.50.md). The changes for 3.50 actually grew so large that I had to split them out from the main Change Log and put them into their own file.
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[Phaser is on jsDelivr](https://www.jsdelivr.com/projects/phaser) which is a "super-fast CDN for developers". Include the following in your html:
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```html
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<script src="//cdn.jsdelivr.net/npm/phaser@3.51.0/dist/phaser.js"></script>
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<script src="//cdn.jsdelivr.net/npm/phaser@3.52.0/dist/phaser.js"></script>
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```
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or the minified version:
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```html
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<script src="//cdn.jsdelivr.net/npm/phaser@3.51.0/dist/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/npm/phaser@3.52.0/dist/phaser.min.js"></script>
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```
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### API Documentation
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<!DOCTYPE html>
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<html>
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<head>
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<script src="https://cdn.jsdelivr.net/npm/phaser@3.51.0/dist/phaser-arcade-physics.min.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/phaser@3.52.0/dist/phaser-arcade-physics.min.js"></script>
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</head>
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<body>
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Created by [Richard Davey](mailto:rich@photonstorm.com). Powered by coffee, anime, pixels and love.
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The Phaser logo and characters are &copy; 2020 Photon Storm Limited.
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The Phaser logo and characters are &copy; 2021 Photon Storm Limited.
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All rights reserved.
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"Above all, video games are meant to be just one thing: fun. Fun for everyone." - Satoru Iwata
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[get-js]: https://github.com/photonstorm/phaser/releases/download/v3.51.0/phaser.js
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[get-minjs]: https://github.com/photonstorm/phaser/releases/download/v3.51.0/phaser.min.js
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[get-js]: https://github.com/photonstorm/phaser/releases/download/v3.52.0/phaser.js
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[get-minjs]: https://github.com/photonstorm/phaser/releases/download/v3.52.0/phaser.min.js
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[clone-http]: https://github.com/photonstorm/phaser.git
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[clone-ssh]: git@github.com:photonstorm/phaser.git
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[clone-ghwin]: github-windows://openRepo/https://github.com/photonstorm/phaser

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