|
| 1 | +var Matter = module.exports = require('./lib/core/Matter'); |
| 2 | + |
| 3 | +Matter.Body = require('./lib/body/Body'); |
| 4 | +Matter.Composite = require('./lib/body/Composite'); |
| 5 | +Matter.World = require('./lib/body/World'); |
| 6 | + |
| 7 | +Matter.Contact = require('./lib/collision/Contact'); |
| 8 | +Matter.Detector = require('./lib/collision/Detector'); |
| 9 | +Matter.Grid = require('./lib/collision/Grid'); |
| 10 | +Matter.Pairs = require('./lib/collision/Pairs'); |
| 11 | +Matter.Pair = require('./lib/collision/Pair'); |
| 12 | +Matter.Query = require('./lib/collision/Query'); |
| 13 | +Matter.Resolver = require('./lib/collision/Resolver'); |
| 14 | +Matter.SAT = require('./lib/collision/SAT'); |
| 15 | + |
| 16 | +Matter.Constraint = require('./lib/constraint/Constraint'); |
| 17 | +Matter.MouseConstraint = require('./lib/constraint/MouseConstraint'); |
| 18 | + |
| 19 | +Matter.Common = require('./lib/core/Common'); |
| 20 | +Matter.Engine = require('./lib/core/Engine'); |
| 21 | +Matter.Events = require('./lib/core/Events'); |
| 22 | +Matter.Mouse = require('./lib/core/Mouse'); |
| 23 | +Matter.Sleeping = require('./lib/core/Sleeping'); |
| 24 | +Matter.Plugin = require('./lib/core/Plugin'); |
| 25 | + |
| 26 | +Matter.Bodies = require('./lib/factory/Bodies'); |
| 27 | +Matter.Composites = require('./lib/factory/Composites'); |
| 28 | + |
| 29 | +Matter.Axes = require('./lib/geometry/Axes'); |
| 30 | +Matter.Bounds = require('./lib/geometry/Bounds'); |
| 31 | +Matter.Svg = require('./lib/geometry/Svg'); |
| 32 | +Matter.Vector = require('./lib/geometry/Vector'); |
| 33 | +Matter.Vertices = require('./lib/geometry/Vertices'); |
| 34 | + |
| 35 | +// aliases |
| 36 | + |
| 37 | +Matter.World.add = Matter.Composite.add; |
| 38 | +Matter.World.remove = Matter.Composite.remove; |
| 39 | +Matter.World.addComposite = Matter.Composite.addComposite; |
| 40 | +Matter.World.addBody = Matter.Composite.addBody; |
| 41 | +Matter.World.addConstraint = Matter.Composite.addConstraint; |
| 42 | +Matter.World.clear = Matter.Composite.clear; |
0 commit comments