Commit 144cfaf
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Previously the Input Manager would create a Touch handler unless the Game Config had
input.touch set to false (the default was true). If no such property is set, it no longer defaults to true and instead is set to whatever Device.input.touch returns. On non-touchscreen desktops this means it will now only create one single Pointer, rather than two.1 parent f3b35f0 commit 144cfaf
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