@@ -93,11 +93,11 @@ PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock)
9393 var texture = this . texturePool . pop ( ) ;
9494 if ( ! texture )
9595 {
96- texture = new PIXI . FilterTexture ( this . gl , this . width , this . height ) ;
96+ texture = new PIXI . FilterTexture ( this . gl , this . width * this . renderSession . resolution , this . height * this . renderSession . resolution ) ;
9797 }
9898 else
9999 {
100- texture . resize ( this . width , this . height ) ;
100+ texture . resize ( this . width * this . renderSession . resolution , this . height * this . renderSession . resolution ) ;
101101 }
102102
103103 gl . bindTexture ( gl . TEXTURE_2D , texture . texture ) ;
@@ -120,7 +120,7 @@ PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock)
120120 gl . bindFramebuffer ( gl . FRAMEBUFFER , texture . frameBuffer ) ;
121121
122122 // set view port
123- gl . viewport ( 0 , 0 , filterArea . width , filterArea . height ) ;
123+ gl . viewport ( 0 , 0 , filterArea . width * this . renderSession . resolution , filterArea . height * this . renderSession . resolution ) ;
124124
125125 projection . x = filterArea . width / 2 ;
126126 projection . y = - filterArea . height / 2 ;
@@ -158,7 +158,7 @@ PIXI.WebGLFilterManager.prototype.popFilter = function()
158158
159159 if ( filterBlock . filterPasses . length > 1 )
160160 {
161- gl . viewport ( 0 , 0 , filterArea . width , filterArea . height ) ;
161+ gl . viewport ( 0 , 0 , filterArea . width * this . renderSession . resolution , filterArea . height * this . renderSession . resolution ) ;
162162
163163 gl . bindBuffer ( gl . ARRAY_BUFFER , this . vertexBuffer ) ;
164164
@@ -187,8 +187,8 @@ PIXI.WebGLFilterManager.prototype.popFilter = function()
187187
188188 var inputTexture = texture ;
189189 var outputTexture = this . texturePool . pop ( ) ;
190- if ( ! outputTexture ) outputTexture = new PIXI . FilterTexture ( this . gl , this . width , this . height ) ;
191- outputTexture . resize ( this . width , this . height ) ;
190+ if ( ! outputTexture ) outputTexture = new PIXI . FilterTexture ( this . gl , this . width * this . renderSession . resolution , this . height * this . renderSession . resolution ) ;
191+ outputTexture . resize ( this . width * this . renderSession . resolution , this . height * this . renderSession . resolution ) ;
192192
193193 // need to clear this FBO as it may have some left over elements from a previous filter.
194194 gl . bindFramebuffer ( gl . FRAMEBUFFER , outputTexture . frameBuffer ) ;
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