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@@ -265,6 +265,7 @@ If you are an exceptional JavaScript developer and would like to join the Phaser
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* TypeScript definitions fixes and updates (thanks @clark-stevenson@milkey-mouse@timotei@qdrj)
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* JSDoc typo fixes (thanks @rwrountree)
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* Math.average has been optimized (thanks @rwrountree#2025)
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* When calling GameObject.revive the `heal` method is called to apply the health value, allowing it to take into consideration a `maxHealth` value if set (thanks @bsparks#2027)
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* Change splice.call(arguments, ..) to use slice instead (thanks @pnstickne#2034#2032)
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