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CHANGELOG.md

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* LoaderPlugin.destroy would try and remove an incorrect event listener.
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* TileSprites would try to call `deleteTexture` on both renderers, but it's only available in WebGL (thanks @jmcriat)
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* Using a geometry mask stopped working in WebGL. Fix #3582 (thanks @rafelsanso)
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* The particle emitter incorrectly adjusted the vertex count, causing WebGL rendering issues. Fix #3583 (thanks @murteira)
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### Examples, Documentation and TypeScript
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