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CHANGELOG.md
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# Change Log
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+## Version 3.1.1 - In Development
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+### Bug Fixes
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+* Math.Fuzzy.Floor had an incorrect method signature.
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+* Arcade Physics World didn't import GetOverlapX or GetOverlapY, causing `separateCircle` to break.
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+* TileSprite was missing a gl reference, causing it to fail during a context loss and restore.
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+* The Mesh Game Object Factory entry had incorrect arguments passed to Mesh constructor.
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## Version 3.1.0 - Onishi - 16th February 2018
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### Updates
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