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Update WebGLRenderer.js
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src/renderer/webgl/WebGLRenderer.js

Lines changed: 1 addition & 1 deletion
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@@ -839,7 +839,7 @@ var WebGLRenderer = new Class({
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this.isBooted = true;
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this.renderTarget = new RenderTarget(this, this.width, this.height, 1, 0, false, true);
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this.renderTarget = new RenderTarget(this, this.width, this.height, 1, 0, true, true);
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// Set-up pipelines
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