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-[Bugs?](#bugs)
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-[License](#license)
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# Phaser 2.1.0-dev <aname="about"></a>
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Phaser is a fast, free and fun open source game framework for making desktop and mobile browser HTML5 games. It uses [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) internally for fast 2D Canvas and WebGL rendering.
* Animation.onUpdate is a new event that is dispatched each time the animation frame changes. Due to its intensive nature it is disabled by default. Enable it with `Animation.enableUpdate = true` (#902)
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* Device now has new features to support detection of running inside a CocoonJS.App (thanks @videlais#1150)
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* Support for CocoonJS.App's 'onSuspended' and 'onActivated' events, making it so that the timers and sounds are stopped/started and muted/unmuted when the user swaps an app from the background to the fore or the reverse (thanks @videlais#1152)
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* Canvas.removeFromDOM(canvas) will remove a canvas element from the DOM.
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* Game.destroy now removes the games canvas element from the DOM.
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