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CHANGELOG.md

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* `Camera.resolution` is a new read-only property that holds the current game config resolution that the camera is using. This is used internally for viewport calculations.
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* `Text.resolution` and the method `Text.setResolution` allows you to control the resolution of a Static Text Game Object. By default it will be set to match the resolution set in the Game Config, but you can override it yourself via the TextStyle. It allows for much clearer text on High DPI devices, at the cost of larger internal Canvas textures for the Text - so please use with caution, as the more high res Text you have, the more memory it uses up. Fix #3528 (thanks @kirillbunin)
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* `TransformMatrix.getCSSMatrix` will return a CSS transform matrix formatted string from the current matrix values.
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### Updates
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