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Update CHANGELOG-v3.50.md
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CHANGELOG-v3.50.md

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@@ -478,7 +478,8 @@ The Mesh Game Object has been rewritten from scratch in v3.50 with a lot of chan
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* `Mesh.panX` is a new function that will translate the view position of the Mesh on the x axis.
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* `Mesh.panY` is a new function that will translate the view position of the Mesh on the y axis.
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* `Mesh.panZ` is a new function that will translate the view position of the Mesh on the z axis.
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* `Mesh.updateProjectionMatrix` is a new method that allows you to set the projection matrix based on the given size, fov, near and far values.
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* `Mesh.setPerspective` is a new method that allows you to set a perspective projection matrix based on the given dimensions, fov, near and far values.
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* `Mesh.setOrtho` is a new method that allows you to set an orthographic projection matrix based on the given scale, near and far values.
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* `Mesh.clear` is a new method that will destroy all Faces and Vertices and clear the Mesh.
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* `Mesh.depthSort` is a new method that will run a depth sort across all Faces in the Mesh by sorting them based on their average depth.
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* `Mesh.addVertex` is a new method that allows you to add a new single Vertex into the Mesh.

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