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Merge pull request phaserjs#3285 from samme/docs/onWorldBounds
Describe Arcade.Body#onWorldBounds
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src/physics/arcade/Body.js

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@@ -324,7 +324,7 @@ var Body = new Class({
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// If true this Body will dispatch events
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/**
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* [description]
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* Emit a `worldbounds` event when this body collides with the world bounds (and `collideWorldBounds` is also true).
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*
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* @name Phaser.Physics.Arcade.Body#onWorldBounds
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* @type {boolean}

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