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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 77/**
88 * @typedef {object } Phaser.Physics.Matter.Events.CollisionActiveEvent
99 *
10- * @property {array } pairs - A list of all affected pairs in the collision.
10+ * @property {Phaser.Types.Physics.Matter.MatterCollisionData[] } pairs - A list of all affected pairs in the collision.
1111 * @property {number } timestamp - The Matter Engine `timing.timestamp` value for the event.
1212 * @property {any } source - The source object of the event.
1313 * @property {string } name - The name of the event.
Original file line number Diff line number Diff line change 77/**
88 * @typedef {object } Phaser.Physics.Matter.Events.CollisionEndEvent
99 *
10- * @property {array } pairs - A list of all affected pairs in the collision.
10+ * @property {Phaser.Types.Physics.Matter.MatterCollisionData[] } pairs - A list of all affected pairs in the collision.
1111 * @property {number } timestamp - The Matter Engine `timing.timestamp` value for the event.
1212 * @property {any } source - The source object of the event.
1313 * @property {string } name - The name of the event.
Original file line number Diff line number Diff line change 77/**
88 * @typedef {object } Phaser.Physics.Matter.Events.CollisionStartEvent
99 *
10- * @property {array } pairs - A list of all affected pairs in the collision.
10+ * @property {Phaser.Types.Physics.Matter.MatterCollisionData[] } pairs - A list of all affected pairs in the collision.
1111 * @property {number } timestamp - The Matter Engine `timing.timestamp` value for the event.
1212 * @property {any } source - The source object of the event.
1313 * @property {string } name - The name of the event.
Original file line number Diff line number Diff line change 1+ /**
2+ * @typedef {object } Phaser.Types.Physics.Matter.MatterCollisionData
3+ * @since 3.22.0
4+ *
5+ * @property {boolean } collided - Have the pair collided or not?
6+ * @property {MatterJS.Body } bodyA - A reference to the first body involved in the collision.
7+ * @property {MatterJS.Body } bodyB - A reference to the second body involved in the collision.
8+ * @property {MatterJS.Body } axisBody - A reference to the dominant axis body.
9+ * @property {number } axisNumber - The index of the dominant collision axis vector (edge normal)
10+ * @property {number } depth - The depth of the collision on the minimum overlap.
11+ * @property {MatterJS.Body } parentA - A reference to the parent of Body A, or to Body A itself if it has no parent.
12+ * @property {MatterJS.Body } parentB - A reference to the parent of Body B, or to Body B itself if it has no parent.
13+ * @property {vector } normal - The collision normal, facing away from Body A.
14+ * @property {vector } tangent - The tangent of the collision normal.
15+ * @property {vector } penetration - The penetration distances between the two bodies.
16+ * @property {vector[] } supports - An array of support points, either exactly one or two points.
17+ * @property {number } inverseMass - The resulting inverse mass from the collision.
18+ * @property {number } friction - The resulting friction from the collision.
19+ * @property {number } frictionStatic - The resulting static friction from the collision.
20+ * @property {number } restitution - The resulting restitution from the collision.
21+ * @property {number } slop - The resulting slop from the collision.
22+ */
Original file line number Diff line number Diff line change 1+ /**
2+ * @typedef {object } Phaser.Types.Physics.Matter.MatterCollisionPair
3+ * @since 3.22.0
4+ *
5+ * @property {string } id - The unique auto-generated collision pair id. A combination of the body A and B IDs.
6+ * @property {MatterJS.Body } bodyA - A reference to the first body involved in the collision.
7+ * @property {MatterJS.Body } bodyB - A reference to the second body involved in the collision.
8+ * @property {array } activeContacts - An array containing all of the active contacts between bodies A and B.
9+ * @property {number } separation - The amount of separation that occured between bodies A and B.
10+ * @property {boolean } isActive - Is the collision still active or not?
11+ * @property {boolean } confirmedActive - Has Matter determined the collision are being active yet?
12+ * @property {boolean } isSensor - Is either body A or B a sensor?
13+ * @property {number } timeCreated - The timestamp when the collision pair was created.
14+ * @property {number } timeUpdated - The timestamp when the collision pair was most recently updated.
15+ * @property {Phaser.Types.Physics.Matter.MatterCollisionData } collision - The collision data object.
16+ * @property {number } inverseMass - The resulting inverse mass from the collision.
17+ * @property {number } friction - The resulting friction from the collision.
18+ * @property {number } frictionStatic - The resulting static friction from the collision.
19+ * @property {number } restitution - The resulting restitution from the collision.
20+ * @property {number } slop - The resulting slop from the collision.
21+ */
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