Skip to content

Commit 2409499

Browse files
committed
Docs update.
1 parent dfbdd59 commit 2409499

1 file changed

Lines changed: 2 additions & 1 deletion

File tree

README.md

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -319,7 +319,7 @@ You can read all about the philosophy behind Lazer [here](http://phaser.io/news/
319319
### Updates
320320

321321
* TypeScript definitions fixes and updates (thanks @calvindavis @AlvaroBarua)
322-
* Docs typo fixes (thanks @rroylance @Owumaro @boniatillo-com @samme)
322+
* Docs typo fixes (thanks @rroylance @Owumaro @boniatillo-com @samme @kjav)
323323
* The InputHandler.flagged property has been removed. It was never used internally, or exposed via the API, so was just overhead.
324324
* The src/system folder has been removed and all files relocated to the src/utils folder. This doesn't change anything from an API point of view, but did change the grunt build scripts slightly.
325325
* BitmapData.shadow and BitmapData.text now both `return this` keeping them in-line with the docs (thanks @greeny #2634)
@@ -335,6 +335,7 @@ You can read all about the philosophy behind Lazer [here](http://phaser.io/news/
335335
* Weapon.fire and all related methods (fireAtXY, fireAtPointer, fireAtSprite) now all return the instance of the Phaser.Bullet that was fired, or `null` if nothing was fired. Previously it would return a boolean, but this change allows you to perform additional processing on the Bullet as required (thanks @JTronLabs #2696)
336336
* Sound.loopFull now returns the Sound instance that was looped (thanks @hilts-vaughan #2697)
337337
* ArcadePhysics Body.rotation now reads its initial value from sprite.angle instead of sprite.rotation. The property was immediately replaced with the correct value in Body.preUpdate regardless, but it keeps it consistent (thanks @samme #2708)
338+
* Weapon.fire now tracks rotation properly, when using an offset and tracking a sprite (thanks @bobonthenet #2672)
338339

339340
### Bug Fixes
340341

0 commit comments

Comments
 (0)