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Added extra checks to Sound.play to stop it throwing DOM Exception Error 11 if the sound.readyState wasn't set or the sound was invalid. Also wrapped stop() call in a try catch`.
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@@ -73,6 +73,8 @@ Version 2.2.2 - "Alkindar" - in development
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### New Features
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* Phaser.Loader now supports BLOB urls for audio files (thanks @aressler38#1462)
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### Updates
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* TypeScript definitions fixes and updates (thanks @clark-stevenson)
@@ -99,6 +101,7 @@ Android browser does not support Full Screen.
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* P2.postBroadphaserHandler updated to avoid skipping final 2 pairs.
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* The P2 World constructor wouldn't let you use your own config unless you specified both the gravity *and* broadphase. Now allows one or both (thanks @englercj#1412)
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* The RandomDataGenerator could be seeded with an array of values. However if the array contained a zero it would stop seeding from that point (thanks @jpcloud@pnstickne#1456)
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* Added extra checks to Sound.play to stop it throwing DOM Exception Error 11 if the `sound.readyState` wasn't set or the sound was invalid. Also wrapped `stop()`` call in a `try catch`.
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For details about changes made in previous versions of Phaser see the full Change Log at https://github.com/photonstorm/phaser/blob/master/CHANGELOG.md
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