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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 1+ /**
2+ * @typedef {object } Phaser.Types.GameObjects.Face
3+ * @since 3.50.0
4+ *
5+ * @property {Phaser.Types.GameObjects.Vertex } vertex1 - The first face vertex.
6+ * @property {Phaser.Types.GameObjects.Vertex } vertex2 - The second face vertex.
7+ * @property {Phaser.Types.GameObjects.Vertex } vertex3 - The third face vertex.
8+ * @property {boolean } isCounterClockwise - Are the vertices counter-clockwise?
9+ */
Original file line number Diff line number Diff line change 1+ /**
2+ * @typedef {object } Phaser.Types.GameObjects.Vertex
3+ * @since 3.50.0
4+ *
5+ * @property {number } x - The x coordinate of the vertex.
6+ * @property {number } y - The y coordinate of the vertex.
7+ * @property {number } z - The z coordinate of the vertex.
8+ * @property {number } normalX - The x normal of the vertex.
9+ * @property {number } normalY - The y normal of the vertex.
10+ * @property {number } normalZ - The z normal of the vertex.
11+ * @property {number } u - UV u texture coordinate of the vertex.
12+ * @property {number } v - UV v texture coordinate of the vertex.
13+ * @property {number } alpha - The alpha value of the vertex.
14+ */
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