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Comment fix.
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src/utils/Debug.js

Lines changed: 9 additions & 9 deletions
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@@ -837,15 +837,15 @@ Phaser.Utils.Debug.prototype = {
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},
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/**
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* Call this function from the Dev Tools console.
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*
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* It will scan the display list and output all of the Objects it finds, and their renderOrderIDs.
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*
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* **Note** Requires a browser that supports console.group and console.groupEnd (such as Chrome)
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*
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* @method displayList
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* @param {Object} [displayObject] - The displayObject level display object to start from. Defaults to the World.
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*/
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* Call this function from the Dev Tools console.
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*
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* It will scan the display list and output all of the Objects it finds, and their renderOrderIDs.
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*
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* **Note** Requires a browser that supports console.group and console.groupEnd (such as Chrome)
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*
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* @method displayList
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* @param {Object} [displayObject] - The displayObject level display object to start from. Defaults to the World.
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*/
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displayList: function (displayObject) {
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if (displayObject === undefined) { displayObject = this.game.world; }

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