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src/sound/noaudio/NoAudioSoundManager.js
@@ -54,18 +54,6 @@ var NoAudioSoundManager = new Class({
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return sound;
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},
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-
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- /**
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- * [description]
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- *
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- * @method Phaser.Sound.NoAudioSoundManager#addAudioSprite
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- * @since 3.0.0
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- * @param {string} key - Asset key for the sound.
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- * @param {ISoundConfig} [config] - An optional config object containing default sound settings.
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- * @return {IAudioSpriteSound} The new audio sprite sound instance.
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- */
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addAudioSprite: function (key, config)
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{
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var sound = this.add(key, config);
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