Commit 2f57407
committed
Setting the
color value in the DynamicBitmapText.setDisplayCallback would inverse the red and blue channels if the color was not properly encoded for WebGL. It is now encoded automatically, meaning you can pass normal hex values as the colors in the display callback. Fix phaserjs#5225
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1 file changed
Lines changed: 5 additions & 4 deletions
Lines changed: 5 additions & 4 deletions
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