Skip to content

Commit 310b151

Browse files
committed
Removed pixiTest flag, using renderType instead.
1 parent a648026 commit 310b151

1 file changed

Lines changed: 2 additions & 4 deletions

File tree

src/tilemap/Tilemap.js

Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -562,14 +562,12 @@ Phaser.Tilemap.prototype = {
562562
* @param {number} [width] - The rendered width of the layer, should never be wider than Game.width. If not given it will be set to Game.width.
563563
* @param {number} [height] - The rendered height of the layer, should never be wider than Game.height. If not given it will be set to Game.height.
564564
* @param {Phaser.Group} [group] - Optional Group to add the object to. If not specified it will be added to the World group.
565-
* @param {boolean} [pixiTest] - Temporary additional flag to enable tests of the PIXI.Tilemap renderer
566565
* @return {Phaser.TilemapLayer} The TilemapLayer object. This is an extension of Phaser.Sprite and can be moved around the display list accordingly.
567566
*/
568-
createLayer: function (layer, width, height, group, pixiTest) {
567+
createLayer: function (layer, width, height, group) {
569568

570569
// Add Buffer support for the left of the canvas
571570

572-
if (pixiTest === undefined) { pixiTest = true; } // TODO: disable test of TilemapLayerGL unless requested
573571
if (width === undefined) { width = this.game.width; }
574572
if (height === undefined) { height = this.game.height; }
575573
if (group === undefined) { group = this.game.world; }
@@ -587,7 +585,7 @@ Phaser.Tilemap.prototype = {
587585
return;
588586
}
589587

590-
if ( pixiTest )
588+
if ( this.game.renderType === Phaser.WEBGL )
591589
{
592590
// use WebGL variant of TilemapLayer when pixiTest is true
593591
return group.add(new Phaser.TilemapLayerGL(this.game, this, index, width, height));

0 commit comments

Comments
 (0)