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jsdocs update. Fix phaserjs#3477
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CHANGELOG.md

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@@ -40,7 +40,7 @@ being passed to the simulation. The default value is 1 to remain consistent with
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* The GamepadManager now extends EventEmitter directly, just like the KeyboardManager does.
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* The Gamepad Axis threshold has been increased from 0.05 to 0.1.
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Also, my thanks to the following for helping with the Phaser 3 Examples and Docs, either by reporting errors or fixing them: @gabegordon @melissaelopez @samid737 @nbs @tgrajewski @pagesrichie @hexus @mbrickn
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Also, my thanks to the following for helping with the Phaser 3 Examples and Docs, either by reporting errors, fixing them or helping author the docs: @gabegordon @melissaelopez @samid737 @nbs @tgrajewski @pagesrichie @hexus @mbrickn @erd0s @icbat @Matthew-Herman
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src/input/keyboard/KeyboardManager.js

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@@ -215,9 +215,9 @@ var KeyboardManager = new Class({
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*
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* For example,
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*
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* addKeys( { 'up': Phaser.KeyCode.W, 'down': Phaser.KeyCode.S, 'left': Phaser.KeyCode.A, 'right': Phaser.KeyCode.D } );
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* addKeys({ 'up': Phaser.Input.Keyboard.KeyCodes.W, 'down': Phaser.Input.Keyboard.KeyCodes.S });
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*
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* would return an object containing properties (`up`, `down`, `left` and `right`) referring to {@link Phaser.Key} object.
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* would return an object containing properties (`up` and `down`) referring to {@link Phaser.Input.Keyboard.Key} objects.
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*
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* @method Phaser.Input.Keyboard.KeyboardManager#addKeys
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* @since 3.0.0

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