Skip to content

Commit 3184f28

Browse files
committed
3.18.1 Build Files
1 parent f999e64 commit 3184f28

6 files changed

Lines changed: 30 additions & 24 deletions

dist/phaser-arcade-physics.js

Lines changed: 9 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -5026,7 +5026,7 @@ var CONST = {
50265026
* @type {string}
50275027
* @since 3.0.0
50285028
*/
5029-
VERSION: '3.18.0',
5029+
VERSION: '3.18.1',
50305030

50315031
BlendModes: __webpack_require__(52),
50325032

@@ -61424,18 +61424,17 @@ var InputManager = new Class({
6142461424
* @method Phaser.Input.InputManager#preRender
6142561425
* @private
6142661426
* @since 3.18.0
61427-
*
61428-
* @param {number} time - The time stamp value of this game step.
6142961427
*/
61430-
preRender: function (time)
61428+
preRender: function ()
6143161429
{
61430+
var time = this.game.loop.now;
61431+
var delta = this.game.loop.delta;
61432+
var scenes = this.game.scene.getScenes(true, true);
61433+
6143261434
this.time = time;
6143361435

6143461436
this.events.emit(Events.MANAGER_UPDATE);
6143561437

61436-
var scenes = this.game.scene.getScenes(true, true);
61437-
var delta = this.game.loop.delta;
61438-
6143961438
for (var i = 0; i < scenes.length; i++)
6144061439
{
6144161440
var scene = scenes[i];
@@ -151277,6 +151276,9 @@ var InputPlugin = new Class({
151277151276
*
151278151277
* @method Phaser.Input.InputPlugin#updatePoll
151279151278
* @since 3.18.0
151279+
*
151280+
* @param {number} time - The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.
151281+
* @param {number} delta - The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
151280151282
*
151281151283
* @return {boolean} `true` if the plugin and the Scene it belongs to is active.
151282151284
*/

dist/phaser-arcade-physics.min.js

Lines changed: 1 addition & 1 deletion
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

dist/phaser-facebook-instant-games.js

Lines changed: 9 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -6806,7 +6806,7 @@ var CONST = {
68066806
* @type {string}
68076807
* @since 3.0.0
68086808
*/
6809-
VERSION: '3.18.0',
6809+
VERSION: '3.18.1',
68106810

68116811
BlendModes: __webpack_require__(42),
68126812

@@ -73878,18 +73878,17 @@ var InputManager = new Class({
7387873878
* @method Phaser.Input.InputManager#preRender
7387973879
* @private
7388073880
* @since 3.18.0
73881-
*
73882-
* @param {number} time - The time stamp value of this game step.
7388373881
*/
73884-
preRender: function (time)
73882+
preRender: function ()
7388573883
{
73884+
var time = this.game.loop.now;
73885+
var delta = this.game.loop.delta;
73886+
var scenes = this.game.scene.getScenes(true, true);
73887+
7388673888
this.time = time;
7388773889

7388873890
this.events.emit(Events.MANAGER_UPDATE);
7388973891

73890-
var scenes = this.game.scene.getScenes(true, true);
73891-
var delta = this.game.loop.delta;
73892-
7389373892
for (var i = 0; i < scenes.length; i++)
7389473893
{
7389573894
var scene = scenes[i];
@@ -167349,6 +167348,9 @@ var InputPlugin = new Class({
167349167348
*
167350167349
* @method Phaser.Input.InputPlugin#updatePoll
167351167350
* @since 3.18.0
167351+
*
167352+
* @param {number} time - The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.
167353+
* @param {number} delta - The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
167352167354
*
167353167355
* @return {boolean} `true` if the plugin and the Scene it belongs to is active.
167354167356
*/

dist/phaser-facebook-instant-games.min.js

Lines changed: 1 addition & 1 deletion
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

dist/phaser.js

Lines changed: 9 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -5026,7 +5026,7 @@ var CONST = {
50265026
* @type {string}
50275027
* @since 3.0.0
50285028
*/
5029-
VERSION: '3.18.0',
5029+
VERSION: '3.18.1',
50305030

50315031
BlendModes: __webpack_require__(52),
50325032

@@ -65630,18 +65630,17 @@ var InputManager = new Class({
6563065630
* @method Phaser.Input.InputManager#preRender
6563165631
* @private
6563265632
* @since 3.18.0
65633-
*
65634-
* @param {number} time - The time stamp value of this game step.
6563565633
*/
65636-
preRender: function (time)
65634+
preRender: function ()
6563765635
{
65636+
var time = this.game.loop.now;
65637+
var delta = this.game.loop.delta;
65638+
var scenes = this.game.scene.getScenes(true, true);
65639+
6563865640
this.time = time;
6563965641

6564065642
this.events.emit(Events.MANAGER_UPDATE);
6564165643

65642-
var scenes = this.game.scene.getScenes(true, true);
65643-
var delta = this.game.loop.delta;
65644-
6564565644
for (var i = 0; i < scenes.length; i++)
6564665645
{
6564765646
var scene = scenes[i];
@@ -155918,6 +155917,9 @@ var InputPlugin = new Class({
155918155917
*
155919155918
* @method Phaser.Input.InputPlugin#updatePoll
155920155919
* @since 3.18.0
155920+
*
155921+
* @param {number} time - The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.
155922+
* @param {number} delta - The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
155921155923
*
155922155924
* @return {boolean} `true` if the plugin and the Scene it belongs to is active.
155923155925
*/

dist/phaser.min.js

Lines changed: 1 addition & 1 deletion
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)